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Bottlenose Ballphins are Mobs found in the Shipwrecked DLC. Ballphin pods (groups of Ballphins) are found in random places on the Ocean. Each pod contains 12 members. Ballphins will spawn 15 to 16 days after a new world creation. If some members of the pods are killed, remaining Ballphins will spawn new members during the Mild Season. When killed, a Ballphin drops two Fish Morsels, a Dorsal Fin, and has a 50% chance to drop an additional Empty Bottle.
Bottlenose Ballphins travel in packs and generally stay in a single area. However, if a player character ventures near, they will follow them for a relatively short distance, and perform back-flips. Additionally, they will attack any hostile creatures or monsters, such as Stink Rays, Crocodogs and Sea Hounds. Therefore, as Webber is considered a Monster, Bottlenose Ballphins will attack him on sight. If the rest of a ballphin's pod have been killed, the survivor will follow the player to a new area of the ocean and stay there, although relocating it can be a time-consuming process, as it can easily become distracted along the way.
Similar to a Life Jacket, befriended Bottlenose Ballphins have an 80% chance of saving the player from drowning, resurrecting them to the nearest island with ingredients to make a Log Raft. They will also help the player mine coral, similar to how Pigs will help chop trees and Wildbores will help chop trees and hack Bamboo Patches. They can be commanded to attack other mobs.
A Bottlenose Ballphin spawned from a Ballphin Palace will come out during the day and behave like homeless Ballphins, but will go home at dusk. Homeless Bottlenose Ballphins will instantly fall asleep wherever they are during the night.
Possible Ballphin names:
Going home at dusk
Below is the number of hits it takes with each weapon to kill a Bottlenose Ballphin when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
- If the player knows the locations of Ballphins and hears an impending Crocodog attack, it is prudent to sail towards them for protection.
- Abigail can easily kill an entire pod of Ballphins.
- Unlike Pigs and Wildbores, allied Ballphins will not move away if approached. This makes them quite useful for sanity restoration, especially if the player has befriended multiple Ballphins.
- The player can command Ballphins to attack Jellyfish to obtain food. It only takes two hits from a Bottlenosed Ballphin to kill a Jellyfish. The allied Ballphin can be commanded to kill 20 jellyfish before dying from the Jellyfish shocks. It is better to use an allied Ballphin to attack Birds that are at sea. Birds won't fly away when a Ballphin approaches them, Birds die from a single attack and won't deal any damage to the Ballphin.
- The player's ability to befriend Ballphin, their names, quotes and spawn location, the Ballphin Palace, were added to the Shipwrecked DLC more than a year after its official completion in the Home Sea Home update, after being tested in a beta branch for several months.
- The Bottlenose Ballphin's ability to drop Empty Bottles is a pun on its name.
- The name Bottlenose Ballphin is a reference to the real world animal, the Bottlenose Dolphin.
- Two of their names, Neptune and Poseidon are the names of the sea gods in Roman and greek mythology.
- It is possible for the Bottlenose Ballphins to spawn in on land. In this case they won't be able to get to the Ocean, and they will be stuck on land.
- It is also possible to push a Bottlenose Ballphin onto land by colliding one's boat into it while it is directly next to the shore.
- Bottlenose Ballphin Trailer.jpg
Three Bottlenose Ballphins, as seen in the Shipwrecked trailer.
- Glitched Ballphin.png
An example of a Bottlenose Ballphin pushed or spawned on land