Broken Clockworks
Broken Clockwork | |
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Tool Required |
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Resources |
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Spawns |
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Renewable? |
No (Yes ![]() |
"chessjunk1" "chessjunk2" "chessjunk3"
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Broken Clockworks are structures that appear in the Ruins.
When hammered or otherwise destroyed, they have the potential to drop Gears, Frazzled Wires, Melty Marbles, Gems, and Thulecite. When hammered, there also exists a chance that Lightning will strike and spawn a hostile Damaged Knight, Damaged Rook, or Damaged Bishop.
The player can use 3 Gears to repair Clockworks and spawn an allied chess piece. Repairing Clockworks always gives 2 Frazzled Wires.
There are three different types of Broken Clockworks which spawn different types of clockworks with different probabilities, as indicated by the table below.
Type | ![]() |
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Type 1 | 50% | 50% | 0% |
Type 2 | 70% | 0% | 30% |
Type 3 | 0% | 70% | 30% |
Contents
Don't Starve Together
In Don't Starve Together, Broken Clockworks drop significantly more items then before, ranging from Melty Marbles to Green Gems and Thulecite. In addition, Damaged Clockworks that spawn from the piles no longer spawn lightning and will immediately begin to pursue whatever smashed the pile.
Broken Clockworks will also respawn when the Ruins regenerate, effectively making them renewable.
Trivia
- Repaired Clockwork Monsters will be allied forever, although they will become hostile if they are struck with Lightning.
Bugs
- Allied chess pieces spawned from Broken Clockworks are hostile towards Chester (and other players in Don't Starve Together).