Catcoon

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Catcoon
Catcoon
150
25
2
Attack Range
3-4 (when leaping)
3
Special Ability
Can be befriended with toys
Vomits gifts
Meat.png
Cat Tail.png (33%)
Spawns from
Hollow Stump.png
"catcoon"


Wilson Portrait.png
A playful little thing.

Wilson

Willow Portrait.png
Here, kitty!

Willow

Wolfgang Portrait.png
Wolfgang does not trust it.

Wolfgang

Wendy Portrait.png
I wonder if it had a twin, too.

Wendy

WX-78 Portrait.png
CLAWS OUT

WX-78

Wickerbottom Portrait.png
A sort of a wildcat. Handsome fellow.

Wickerbottom

Woodie Portrait.png
Pests.

Woodie

Waxwell Portrait.png
Catty vermin.

Maxwell

Wigfrid Portrait.png
Öh! Cute meat with fur.

Wigfrid

Webber Portrait.png
A bit more feral than grandpa's cat.

Webber

Walani Portrait.png
It's very independent and loves garbage. Me too!

Walani

Warly Portrait.png
What perky little ears.

Warly

Woodlegs Portrait.png
Ye look like ye got a taste fer garbage.

Woodlegs

The Catcoon is a neutral Mob in Don't Starve: Reign of Giants, spawning from a Hollow Stump. It will wander around, pouncing at small creatures and playing with various objects, sometimes destroying them. When killed, a Catcoon will drop Meat and has a 33% chance of dropping a Cat Tail. It will also give the player 5 points of Naughtiness.

When it sees a small Bird, Rabbit, Moleworm, Butterfly, or Bee, it will pounce on it and kill it. In addition to Monsters, Catcoons are aggressive towards Pengulls too and will attack them if they get close enough. This generally leads to the Catcoon being killed in retaliation. Catcoons will also attack a Glommer, even if players have befriended both, so caution should be taken. Catcoons are hostile to Webber, since he is considered a Monster.

Catcoons can be befriended by giving them "toys" or food, and they will give "gifts" to the player by coughing up items, such as Rot and Cut Grass, as if it is a hairball. Each item given to the Catcoon will add a tenth of a day (48 sec) to the time they spend following the player [1] (up to a maximum of 1 day [2]) and force the next hairball to be sooner.[3] The item that they give depends on the number of times they hack before coughing it up. Currently, there are two lists for neutral and friendly Catcoons.

Things a Catcoon will attack or eat[edit | edit source]

Bee.png Butterfly.png Fireflies.png Flower.png Moleworm.png Rabbit.png Crow.png Redbird.png Snowbird.png Pengull.png Glommer.png Hound.png Smallbird.png Canary.png Grass Gekko.png(Don't Starve Together icon.png)



Gifts for a Catcoon[edit | edit source]

Cat Toys[edit | edit source]

Birchnut.png Pile o' Balloons.png Beefalo Wool.png Butterfly Wings.png Cut Grass.png Egg.png Crow Feather.png Azure Feather.png Crimson Feather.png Foliage.png Bunny Puff.png Moleworm.png Papyrus.png Petals.png Pine Cone.png Rabbit.png Rope.png Silk.png Spider Eggs.png Spider Gland.png Tallbird Egg.png Trinkets.png Twigs.png Saffron Feather.png(Don't Starve Together icon.png)

Cat Food[edit | edit source]

Eel.png Egg.png Fish.png Frog Legs.png Morsel.png Moleworm.png Rabbit.png


Gifts from a Catcoon[edit | edit source]

Neutral[edit | edit source]

There are 9 tiers of neutral items, but because most items occur within several tiers, it's more useful to show the probability of each item:

Item Probability Tiers
Wet Goop.png 84% 1-2
Rot.png 6.48% 2-4
Cut Grass.png 2.86% 3-5
Moleworm.png 2.04% 9
Birchnut.png 2.04% 9
Rocks.png 0.64% 5-6
Flint.png 0.61% 6-8
Dark Petals.png 0.38% 5
Pine Cone.png 0.35% 7-8
Petals.png 0.26% 6
Ice.png 0.20% 7
Crimson Feather.png 0.15% 8

Friendly[edit | edit source]

Strangely, items at the highest tier are actually much more probable than the several tiers below them.

Tier Probability (Individual) Items
1 80% (40%) Carrot Seeds.pngCorn Seeds.png
2 8% (1%) Cut Grass.pngFlint.pngRocks.pngTwigs.pngAshes.pngPine Cone.pngDark Petals.pngPetals.png
3 3.2% (0.8%) Crimson Feather.pngAzure Feather.pngCrow Feather.pngBone Shards.pngSaffron Feather.png(Don't Starve Together icon.png)
4 1.76% (0.29%) Pumpkin Seeds.pngEggplant Seeds.pngDurian Seeds.pngPomegranate Seeds.pngDragon Fruit Seeds.pngWatermelon Seeds.png
5 1.13% (0.11%) Ice.pngBatilisk Wing.pngBirchnut.pngBerries.pngMorsel.pngRed Cap.pngBlue Cap.pngGreen Cap.pngFish.pngFrog Legs.png
6 0.79% (0.1%) Moleworm.pngRabbit.pngBee.pngButterfly.pngRedbird.pngSnowbird.pngCrow.pngTumbleweed.pngCanary.png(Don't Starve Together icon.png)
7 5.13% (0.86%) Gold Nugget.pngSilk.pngCut Reeds.pngTentacle Spots.pngBeefalo Wool.pngElectrical Doodad.png

Spear.png Fighting[edit | edit source]

Below is the number of hits it takes with each weapon to kill Catcoons when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon Fishing Rod.pngBug Net.png Lucy the Axe.png Shovel.png Pitchfork.png

Hammer.png Torch.png Umbrella.png

Walking Cane.png Willow's Lighter.png

Axe.png Pickaxe.png

Luxury Axe.png Opulent Pickaxe.png

Boomerang.png

PickSlashAxe.pngSpear.png

Fire Dart.png Fire Staff.png

Bat Bat.png Ham Bat.png Morning Star.png Tentacle Spike.png Battle Spear.png

Thulecite Club.png Dark Sword.png

Tooth Trap.png Slurtle Slime.png

Blow Dart.png Gunpowder.pngOld Bell.png
No. of hits for
Catcoon.png
36 12 9 6 5 4 3-6 3 or 4 3 2 1

Don't Starve Together icon.png Don't Starve Together[edit | edit source]

In Don't Starve Together, befriended Catcoons will follow the player for certain amount of time depending on the "toys" or food given. If the Catcoon is able to reach the player before that time ends, it will spit out the gift and discontinue to follow. However, spitting out a gift does not mean it is no longer befriended, evident from its agro to a wild Catcoon.

Prototype.png Tips[edit | edit source]

  • Catcoons will steal any Grave Digger items left on the ground among other things, therefore it's advisable to keep them in Chests if any Catcoons live nearby.
  • Many Catcoon gifts are also Catcoon toys. Players should make sure to pick up any wanted gifts as soon as they are coughed up to prevent Catcoon from getting it back.
  • If Wes uses Pile o' Balloons to befriend a Catcoon, the Catcoon will drop it on death.

Placeholder.png Trivia[edit | edit source]

  • The name "Catcoon" is a portmanteau of the words "Cat" and "Raccoon".
  • Hollow stumps become deserted after spawning 9 Catcoons. This is a reference to the belief that cats have 9 lives.
  • Catcoons may be a reference to the real life cat breed "Maine Coon" that was originally thought to be a mix of cat and raccoon.
  • Catcoons will occasionally attempt to climb trees, but they never succeed.

Blueprint.png Gallery[edit | edit source]

References[edit | edit source]

  1. scripts\tuning.lua:
    CATCOON_LOYALTY_PER_ITEM = total_day_time*.1
  2. scripts\tuning.lua:
    CATCOON_LOYALTY_MAXTIME = total_day_time
  3. scripts\prefabs\catcoon.lua:
    inst.hairball_friend_interval = math.random(2,4) -- Jumpstart the hairball timer (slot machine time!)