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Clockwork Bishop

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Clockwork BishopDamaged Bishop

Clockwork Bishop
Clockwork Bishop
300
40
4
Attack Range
6
5
Special Ability
Has a ranged attack.
Gears.pngx2
Purple Gem.png
"bishop"

Clockwork Bishop
Clockwork Bishop
900
40
4
Attack Range
6
5
Special Ability
Has a ranged attack.
Gears.pngx2
Purple Gem.png
Spawns from
link=Marble Sculptures
"bishop"

Wilson Portrait.png
Back off, preacherman!

Wilson

Willow Portrait.png
It's a bishop!

Willow

Wolfgang Portrait.png
Padre!

Wolfgang

Wendy Portrait.png
What does he pray for?

Wendy

WX-78 Portrait.png
REVEREND AUTOMATON

WX-78

Wickerbottom Portrait.png
A clockwork clergyman.

Wickerbottom

Woodie Portrait.png
It's been a while since my last confession.

Woodie

Waxwell Portrait.png
I'm especially proud of that piece.

Maxwell

Wigfrid Portrait.png
This öne needs a gööd smack.

Wigfrid

Webber Portrait.png
You don't play by the chess rules grandpa taught me.

Webber

Walani Portrait.png
Don't get any bright ideas.

Walani

Warly Portrait.png
You don't strike me as particularly spiritual.

Warly

Woodlegs Portrait.png
Ye need a squirt o'oil mate, yer joints arrre squeakin'.

Woodlegs

The Clockwork Bishop is an aggressive Mob usually seen in a Chess Biome guarding the Wooden Thing in Sandbox Mode and other places in Adventure Mode. It also spawns from a mined Maxwell Statue in the chapter Epilogue of Adventure Mode. It is a part of Maxwell's Chess Pieces.


Brain.png Behavior[edit | edit source]

The Bishop usually stands close to the Wooden Thing, guarding it from any intruders. When any creature gets near its sight range, the Bishop will suddenly wake up and stare at them as a warning. Getting closer will make the Bishop attack by firing lightning bolts from its head. The Bishop will chase its enemy a short distance from its spawn area before returning and going back to sleep.

Spear.png Hunting[edit | edit source]

2 Bishops and 2 Clockwork Knights surround a trapped Wes.

The Bishop is a moderately strong ranged mob, usually very accurate, so it is recommended to be armored and armed for a battle with one. Sending some Pigs to attack it first may prove to be an effective distraction. The player may try and use a Boomerang to kill it from far away, but this will grab the Bishop's attention, and it will start attacking. The player may also use an Ice Staff to freeze it, and then, start hitting it with a Spear, but it will cause some damage to the player. Another way to kill a Bishop would be to aggravate a nearby Clockwork Rook without waking the Bishop and get the Rook to ram the Bishop, as this will most likely kill the Bishop instantly (This strategy also works with Clockwork Knights and other mobs).

It is possible to dodge the Bishop's lighting bolts if the player is quick enough. Suddenly running to one side just as the Bishop is about to attack will usually leave the player unharmed by the lighting bolt, although the bolt does have a small area effect.

Another tactic to kill the Bishop is to lead all other mobs away, then use a Log Suit and Spear and hold down the attack button until it is dead, although this will cost the player a good amount of health, so it is only recommended to use this method when there is a decent amount of healing items in the player's immediate possession.

Below is the number of hits it takes with each weapon to kill Clockwork Bishops when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon Fishing Rod.pngBug Net.png Lucy the Axe.png Shovel.png Pitchfork.png

Hammer.png Torch.png Umbrella.png

Walking Cane.png Willow's Lighter.png

Axe.png Pickaxe.png

Luxury Axe.png Opulent Pickaxe.png

Boomerang.png

PickSlashAxe.png Spear.png Bat Bat.png Ham Bat.png Morning Star.png Tentacle Spike.png Battle Spear.png

Thulecite Club.png Fire Dart.png

Fire Staff.png Slurtle Slime.png

Tooth Trap.pngDark Sword.png Blow Dart.png Gunpowder.png Old Bell.png
No. of hits for
Clockwork Bishop.png Damaged bishop.png
71 23 18 12 10 9 8 6-11 5 or 7 6 5 3 2 1

Placeholder.png Trivia[edit | edit source]

  • It is entirely possible Maxwell repaired the robots from the ruins and brought them to the surface. This may mean that all clockwork machines are made by the Ancient Civilization, and not Maxwell. Further proof to this is that the Clockwork Robots seem to instinctively obey whatever repairs/makes them, thus explaining why the machines are loyal to Maxwell.

Blueprint.png Gallery[edit | edit source]