Don't Starve: Hamlet

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Blueprint.png This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations.
Don't Starve: Hamlet
Don't Starve: Hamlet
Klei Entertainment
Mac OS X
Release Date
December 2018
Download (PC)

Don't Starve: Hamlet is an upcoming single-player DLC that delves into the origin of Pigmen. It was officially revealed on September 13th, 2017, and will be the third Don't Starve DLC to be released. The closed beta lasted from October 15th, 2018 to October 29th, 2018.[1] All players who participated in the closed beta received the DLC for free, while it costs $6.99 for those who didn't participate.[2] Early Access began on November 8th, 2018,[2] and will end on December 6th, 2018.[3]

Official Description

In Don’t Starve: Hamlet, Wilson discovers a lost town of aristocratic Pigmen nestled within a foreboding tropical jungle. Reacquaint to city life with pig shops, houses, new items, biomes and more, or delve into the ancient pig ruins and try your hand at treasure hunting in this new single player expansion.


Please note: The following information was gathered during the Early Access phase for Hamlet, therefore details might be inaccurate or not entirely up to date.







Changes to existing content

Gift Icon.png Content from other DLCs

Since Hamlet is the third DLC released for Don't Starve, it relies on several mechanics that were originally featured in the Reign of Giants and Don't Starve: Shipwrecked DLCs. Therefore these mechanics (and items/structures that are needed to deal with them) had to be included in Hamlet and are now also available to players who do not actually own Reign of Giants or Shipwrecked.


Weather effects



Changes to existing content

  • The Alchemy Engine is crafted with Electrical Doodads instead of Gold Nuggets.
  • The Ice Box is crafted with Cut Stones instead of Boards.
  • The Hammer is crafted with Cut Grass instead of Ropes and is always available to craft.
  • The Umbrella and the Straw Hat now lose durability when equipped.
  • The Bug Net is renamed to just Net.
  • Captured small animals now starve to death if not fed.
  • Many existing equippable items now offer differing amounts of water resistance.
  • Many existing items and structures are now flammable.
  • The Heat Stone and Winterometer were renamed to Thermal Stone and Thermal Measurer, respectively. The Thermal Stone now can be cooled in an Ice Box.
  • Lightning can now hit and damage the player.
  • Food ready to be harvested on Crock Pots and Drying Racks will start to spoil and some existing meals give warmth, or cool the player down when consumed.
  • Skeletons can now be hammered for Bone Shards.
  • Trees now offer protection from rain.
  • The Ham Bat now does less damage as it spoils.

Version History

Early Access

November 21st, 2018

Rev. 295671

Balance Changes

  • Nettle plants do not bloom because of the Humid season now ( but they will still bloom in the Humid season, it's a subtle difference). They also do not like dirt other that Deep Jungle dirt.

Bug Fixes

  • Player can't sneeze when making transitions now.
  • Game won't crash when jumping to a SW or ROG world while the player suffers Hayfever.
  • Pig mechanics are no longer a source of infinite hammers.
  • The Pig Mayor won't fall asleep while hosting a guest now.
  • Fixed hard crash when hitting the edge of the map in Hamlet compatible Shipwrecked world.
  • Fix potential crash when attacking with an army of followers.
  • Fixed a crash when two things took things from a shelf at the same time.
  • Added StopHammerTime() console commands that attempts to removes all hammers lying on the ground in cities.
  • Improved performance with hanging vine decorations and light rays.

November 20th, 2018

Rev. 295272

Bug Fixes

  • Pugalisk ruin pillars save properly
  • Pugalisk fountain will reset (after the normal delay) when the player returns to hamlet if the Magic water was taken outside the world and used.
  • Magic Water and magic Flower won't crash in a world with no Fountain of Youth
  • Fixed the disappearing home decor
  • Fixed the ottoman art
  • Reduced collision on home chairs
  • Reduced the odd items that get collected at 0,0,0
  • Fixed crash when target was destroyed while shooting it
  • Boat repair kit returns to the crafting menu
  • Sprinkler and fan are not common recipes now
  • Fixed crash with Ancient Robot Laser

November 16th, 2018

Rev. 294865

Balance Change

  • Reduced sanity gain from the Magic Flower


  • Fixed a crash with the gnatbrain
  • Fixed a Deciduous Monster Tree crash when the wind blows
  • Fix crash when resuming a world with a burnt shop
  • Fix crash when resuming a world with a burnt farm plot
  • Fixed crash related to loading burned shelves. Shelves were not supposed to be burnable.
  • Fixed an extra way the roc cave exit could fail
  • Aloe, Radish and Asparagus seed icons fixed
  • Fix a crash related to items that lost track their of shelf as result of a previous bug
  • Fix rare crash when pog gets attacked while rummaging
  • Fixed crash when toggling on boat lantern
  • Fixed crash from dead bandits on world load
  • Fixed rare crash when pigs repair house
  • Fixed a bug with the Magic Flower.

November 15th, 2018

Rev. 294625


  • Fixed character selection between DLC compatibilities.
  • The Roc Cave should be exitable now
  • The Roc should not give house calls now
  • The Roc should show as frequently as is supposed to now.
  • Fixed a crash with the infestable component
  • Fixed a crash when things that had previously been on a shelf are removed from game.
  • Mined pillars save properly
  • Dart Traps save properly
  • Smashing Pots save properly
  • Player shouldn't spawn in the clouds now when leaving a building close to the edge of the world
  • Fixed the "inventoryimages2" crash

November 13th, 2018

Rev. 294181


  • Cork chests are Pog proof


  • Fixed an error with poison and fire snakes
  • The thunderbird will no longer attack the player postmortem
  • Fixed a bug with spiders when they investigated.
  • Gnats will abandon chase if you get far enough away from them. If you can run faster than them..
  • Fixed a bug with items that were on shelves that were hammered
  • The changes set in the customization are now properly applied to the game itself
  • Wilba can eat monster meat without penalty now.
  • Fixed the background color problem when generating a ROG world.

November 8th, 2018

Rev. 293829


  • Bug reporter didn’t properly unpause the game
  • World customization now works properly when world hopping in SW
  • Fixed a typo

Rev. 293709


  • Fixed the Crafting menu in non Hamlet compatible worlds.
  • Fixed startup crash for people who had played the screecher previously
  • Fixed a crash that was looking for a missing DLC button for some people

November 8th, 2018

Rev. 293625


  • Wilba added
  • Roc added
  • Skyworthy added


  • Fixed a string issue with WX "them" to "their"
  • Fixed the "red" dusk in Winter
  • Fixed issue where player built shelves were not hammerable after save
  • Fixed bug with placing items on shelves.
  • Fixed a crash when picking up items on shelves that had rotted.
  • Fixed the craft tab spacing for Hamlet compatible RoG and SW worlds.
  • Fixed several issues with Interior home decoration.
  • Temporarily removed the "ornaments" crafting tab from home decor until it can get fixed.
  • Temporarily removed the "fixed" sound filters for Winter and Summer until they are re-tuned.

Closed Beta

October 26th, 2018

Rev. 291539

Balance Changes

  • Pig Guards won’t wear out their halberd


  • Fixed a crash on the armor component.
  • Fixed the Radish calories.
  • Flowers remain possessions of the pigs, even when evil.
  • God mode now persistent in ruins
  • Pig Guard tower regen time proper.

Rev. 291499


  • Fixed the fix that was fixing the “black room” bug

Rev. 291461

Balance Changes

  • Increased Spider Monkey health and damage.
  • Fog doesn’t dampen the sound anymore.
  • Fog duration is shortened.
  • Bat Cowl added to the recipes.
  • Slower recovery from Hayfever with Gas Mask.
  • Reduced Sneeze sanity damage a little
  • Changed Radish food attributes.


  • Rotten trees in gas biome stay rotten after a save.
  • Spacebar action can’t be used to enter a burning home anymore.
  • Pig houses and guard towers respawn delay fixed
  • Rebuilt pig houses and guard towers won’t spawn new pigs if the old pig lives
  • Fixed a linux script error crash
  • Fixed a second “black room” bug.
  • Pig guards don’t crash anymore when their weapon runs out of durability
  • Can now place the tophat light in your house
  • Gnats are not auto targeted unless they are the last choice.
  • Gnats don’t consume weapon durability anymore

October 24th, 2018

Rev. 291104

Balance Changes

  • Warbucks sanity gain from holding money slowed a little but also can reach a higher top end.


  • Warbucks has no extra sanity gain from eating prepared foods (just the normal)
  • Fixed some object parenting bugs with save and reload
  • Fixed a crash with the newsletter
  • Pig don’t like you digging up their stuff
  • Guard pigs will fight back even if fixated on oincs.
  • Added Bug reporter to script error screen

October 22th, 2018

Rev. 290705

Balance Changes

  • Vampire bat damage increased
  • Pig guards more resilient


  • Fixed scorpions immune to gaze beam
  • Fixed the crash with Warbucks and the crockpot

Rev. 290648

Balance Changes

  • Lowered the Usher's and mechanics trade price
  • Pig poop frequency reduced
  • Flower Pig no longer trades for poop
  • Warbucks Sanity reduce, higher penalty for eating unprepared foods and lower sanity gain from holding gold
  • Warbucks starts with ball pein hammer and halves durability usage of Treasure Hunting items.
  • Mant Queen buffed


  • Fixed the missing frozen adult flytrap state
  • Pangolden will poop gold now
  • Fixed the pig ruins that could be entered without hacking after a save
  • Fixed the broken sound problem with the key to the city
  • Fixed a bug that could cause the world to spawn without all the required pig ruins
  • Fixed the issue where houses and shops would be all black

October 19th, 2018

Rev. 290499

Balance Changes

  • Vampire Bat wave numbers reduced
  • Asparagus, Aloe and Radish spoilage time reduced.
  • Deli prices and Hoofspa prices changed a little
  • Pig and ant statues will drop 2 nuggets when chiseled.
  • Rabid Beetle spawning patches reduced a little
  • Vines no longer regrow in the ruins until player exits the ruins


  • Pig relic rocks remain used when the game is reloaded
  • Fixed a bug with guard towers and pathfinding
  • Fixed a crash when a city pig is killed after a save
  • Fixed a crash when hammering sometimes
  • Burnt Tubers can be chopped for charcoal.
  • Fixed a crash when Hippos and Hulks lose a target
  • Pig Ruins doors should not close now, after a player has used the door.
  • Fixed some interior props that gets flipped during a reload
  • Fixed the bug with the Gallery Exhibit lock and key after a save
  • Fixed the rain every time you leave a building


  • Warbucks sounds hooked up
  • Added a Bug Report function to the options menu on the title screen.
  • Added profiler support to analyze performance issues


  • Code support to help to fix the “black room” bug
  • Add consolecommand c_tryexitblackroom() which tries to spawn you outside the room in case you're stuck in the "black room bug"

October 17th, 2018

Rev. 290043

  • Pigs will reset their trading properly each day
  • Tuber Trees bloom in Lush season, not Humid
  • Fixed a world gen crash with the "bunch spawner"
  • Can’t exit the boat onto the clouds now
  • Fixed shopkeeper inspection lines
  • Fixed the broken lotus inspection
  • Fixed a crash in the console when you hit the "[" key
  • Fixed a crash when going into and out of interiors.
  • Peagawk won't eat food while it's still a bush.
  • Fixed a bug when topiary are destroyed
  • Fixed a bug with the Pheromonestone
  • Fixed a graphics bug with Wolfgang

Placeholder.png Trivia

  • The title of the DLC, Hamlet, has three meanings. It can refer to a village, be a pun on pigs (Hamlet), or be a reference to Shakespeare's play.
  • The Hamlet DLC's release date was originally slated for Q1/Q2 2018.
  • When Steam implemented the new wishlist feature in February 2018, they accidentally added the private estimated release date for Hamlet, March 20, 2018, instead of the public date of Q1/Q2 2018[4]. This was soon corrected.
  • In the trailer, Wilson is seen riding a hot air balloon. This is reminiscent of a piece of concept art from the Forbidden Knowledge Trailer Puzzle.
  • The setting is inspired by Monteverde, Costa Rica. [5]

Blueprint.png Gallery