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Fishermerm's Hut

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Fishermerm's Hut
Mermhouse Fisher.png
Tool Required
Hammer.png
Resources
Boards.png Rocks.png Tropical Fish.png
Spawns
Fishermerm.png ×2
Renewable?
No
Common Biomes
Marsh
"mermhouse_fisher"
Wilson Portrait.png
Doesn't smell very good.

Wilson

Willow Portrait.png
Fish mongers.

Willow

Wolfgang Portrait.png
Ugly house!

Wolfgang

Wendy Portrait.png
How quaint.

Wendy

WX-78 Portrait.png
AROMA IDENTIFICATION SYSTEM UPDATE: FISH MAX

WX-78

Wickerbottom Portrait.png
An amphibious shack.

Wickerbottom

Woodie Portrait.png
I'd prefer a log cabin.

Woodie

Waxwell Portrait.png
I suppose everyone needs to live somewhere...

Maxwell

Wigfrid Portrait.png
The fisherfölk dwell here.

Wigfrid

Webber Portrait.png
Can I come in?

Webber

Walani Portrait.png
Where the workers take five.

Walani

Warly Portrait.png
Fisherfolk live here. I can smell it.

Warly

Woodlegs Portrait.png
They smell worse than Woodlegs!

Woodlegs

Fishermerm's Huts are naturally spawning structures in Marsh biomes in the Shipwrecked DLC. They spawn and shelter Fishermerms, and up to 2 Fishermerms can inhabit 1 hut. Fishermerms are active during dusk and night. If a Fishermerm living in a hut dies, a new one will spawn after 4 days from the hut. If hammered, the hut will drop 1 bundle of Boards, 1 pile Rocks, and 1 Tropical Fish.

Prototype.png Tips[edit | edit source]

  • Merms do not live in or spawn from Fishermerm's Huts. Fishermerms are passive and helpful as they will fish from the Tidal Pools, and leave their catch on the ground. Therefore, it is beneficial to keep Fishermerm's Huts around instead of destroying them, if they are close to Tidal Pools. However, hostile creatures will attack Fishermerms, so the player should either neutralize threats around the hut. This approach can provide the player with an endless supply of Tropical Fish with minimal effort.