Krampus

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Krampus
Krampus
200
50
1.2
Attack Range
3
7
Special Ability
Steals items
Monster Meat.png, Charcoal.png×2, Krampus Sack.png1%, Stolen items
"krampus"

Krampus
Krampus
200
50
1.2
Attack Range
3
7
Special Ability
Steals items
Monster Meat.png, Charcoal.png×2, Krampus Sack.png1%, Stolen Items
"krampus"

Krampus
Krampus
300
50
1.2
Attack Range
3
7
Special Ability
Steals items
Monster Meat.png, Charcoal.png×2, Krampus Sack.png1%, Stolen Items
"krampus"

Wilson Portrait.png
He's going after my stuff!

Wilson

Willow Portrait.png
Stay back, you big jerk!

Willow

Wolfgang Portrait.png
Scary goat man! Run!

Wolfgang

Wendy Portrait.png
Hello, foul creature of the underworld.

Wendy

WX-78 Portrait.png
STOP! THIEF!

WX-78

Wickerbottom Portrait.png
It's a mythological holiday monster.

Wickerbottom

Woodie Portrait.png
Back off, hoser!

Woodie

Waxwell Portrait.png
You won't catch me!

Maxwell

Wigfrid Portrait.png
Yöu dön't scare me, göat!

Wigfrid

Webber Portrait.png
Give us back our things!

Webber

Walani Portrait.png
Stealing isn't cool!

Walani

Warly Portrait.png
What the devil!

Warly

Woodlegs Portrait.png
What did ol'Woodlegs do?

Woodlegs

Krampus (plural Krampi) is a neutral Monster that steals the player's stored items and items left on the ground. He will spawn if the player exceeds the naughtiness level, or "karma" rating, by killing "innocent" Animals with weapons or by murdering them in the inventory (see the Naughtiness section below). As the player gets closer to spawning Krampus, a hissing noise will be heard, warning the player every time innocent creatures are killed. The player will hear a unique piercing noise upon Krampus' spawn. Not acting "Naughty" for a while gradually decreases the naughtiness level.

It takes 3 blasts from the Ice Staff to freeze Krampus and 1 shot from a Sleep Dart to put him to sleep. When killed, Krampus will drop any stolen items, two pieces of Charcoal, one Monster Meat, and, very rarely, his Krampus Sack (1% chance).

Brain.png Behavior[edit | edit source]

Krampus moves fairly fast and deals 50 damage per hit. He behaves similar to a Gobbler or MacTusk when approached. He will break Chests to steal items and will pick up most items lying on the ground in the player's vicinity, including Backpacks. He will keep running around the player until no more items exist on-screen, then disappear into his sack.

Krampus will not steal the Eye Bone, Lucy the Axe, Willow's Lighter, Abigail's Flower, Pile o' Balloons, Divining Rod, or Wooden Thing components, unless these items are inside a Backpack.

Naughtiness[edit | edit source]

Two Krampii spawned at once. One is stealing an item with his sack.

Once the player reaches a threshold of naughtiness (a random number between 31 and 50), Krampus will spawn. One Krampus can spawn before day 50, two or three after day 50, and two, three or four after day 100 (see Bugs), all counts being equally likely. After Krampus appears, the naughtiness level is reset to 0.

Each minute of restraint (⅛ of a day) reduces naughtiness by 1, meaning the player can reduce their naughtiness by 8 points by not attacking an innocent creature for one day.

It is worth noting that setting creatures ablaze will not raise the player's naughtiness level. This is because the fire is considered to be the killing factor. The same goes for Tooth Traps, Bee Mines, Gunpowder, and Slurtle Slime, as they are all considered to be environmental damage. This is not to be confused with cooking creatures in a camp fire or fire pit which does increase the naughtiness of the player and can bring forth a Krampus visit.

Creature

Naughtiness
Glommer.pngReign of Giants icon.png
Seal.pngShipwrecked icon.png
50
Doydoy.png Shipwrecked icon.png 1-50
Blue Whale.pngShipwrecked icon.png 7
Baby Beefalo.pngSmallbird.png

Parrot Pirate.pngWhite Whale.png Shipwrecked icon.png

6
Catcoon.png Reign of Giants icon.png 5
Beefalo.png

Water Beefalo.png Swordfish.png Shipwrecked icon.png

4
Pig.pngBunnyman.pngBeardlord.png 3
Redbird.pngSnowbird.pngPengull.pngTallbird.pngTeenbird.png

Parrot.pngDogfish.pngBottlenose Ballphin.pngPrimeApe.pngWobster.png Shipwrecked icon.png
Canary.png Don't Starve Together icon.png

2
Rabbit.pngBeardling.pngCrow.pngBee.pngButterfly.png

Moleworm.png Reign of Giants icon.png
Crabbit.pngJellyfish.pngSeagull.pngToucan.png Shipwrecked icon.png

1

Spear.png Strategy[edit | edit source]

Without adequate preparation, Krampus, especially when more than one spawns at the same time, could wreak havoc in players' bases. Players are advised to pay attention to the signs of naughtiness, and only summon Krampus when preparations are complete, away from important items and the player base. Krampus can be summoned by killing a number of passive creatures in quick succession. Rabbits can be collected with Traps then "murdered" in the inventory, Birds can be summoned using a Feather Hat, then either captured and murdered by Bird Traps or directly killed using a Boomerang. In Reign of Giants DLC, killing Glommer will immediately summon Krampi. In Shipwrecked DLC, killing seal form of Sealnado will also summon Krampi immediately. Shark Fin Soup adds 10 points of naughtiness, which can also be used to summon Krampi. Killing Doydoys adds progressively more naughtiness as there are fewer Doydoys in the world. Killing the last two Doydoys will guarantee a Krampus spawn each, however, this is not recommended as this makes it impossible to breed more Doydoys later.

Krampus' high melee damage and tendency to avoid the player makes him difficult to deal with using melee weapons. However, his low health make the ranged weapons, especially Blow Darts, effective. If melee is the only option, players should wear Armor and use high damage weapons such as a Dark Sword or Ham Bat to avoid significant health loss. He can also be put to sleep or frozen, to make him an easy target. Placing a number of easily obtainable item such as single pieces of Twigs, Cut Grass or Pine Cones will keep the Krampi occupied allowing the player to close in to the melee range.

Since Krampus is considered a monster, Pigs and Bunnymen are aggressive towards Krampus by default, so Pig Villages or Bunnymen Villages can be utilized to kill Krampus.

Summoning Krampus at night time will cause sleeping Krampi to spawn, making it easier to kill them using melee weapons.

Below is the number of hits it takes with each weapon to kill a Krampus when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon No. of hits for
Krampus.png
Fishing Rod.pngBug Net.png 48
Lucy the Axe.png 15
Shovel.png Pitchfork.png Hammer.png Torch.png Umbrella.png Walking Cane.png Willow's Lighter.png Cactus Spike.png 12
Eyeshot.png 10
Axe.png Pickaxe.png Luxury Axe.png Opulent Pickaxe.png Boomerang.png 8
Obsidian Axe.png 4-8
Machete.png Luxury Machete.png 7
Ham Bat.png 4-7
PickSlashAxe.png 7
Spear.png Poison Spear.png Peg Leg.png 6
Obsidian Machete.png 3-6
Trident.png 2 or 6
Bat Bat.png Battle Spear.png 5
Morning Star.png 3 or 5
Slurtle Slime.png The 'Sea Legs' Icon.png Tentacle Spike.png 4
Obsidian Spear.png 2-4
Thulecite Club.png Tooth Trap.png 4
Dark Sword.png Cutlass Supreme.png 3
Blow Dart.png Boat Cannon.png Spear Gun Spear.png Spear Gun Poison.png 2
Fire Staff.png Fire Dart.png 2
Spear Gun Battle.png 2
Spear Gun Obsidian.png 1-2
Gunpowder.png Harpoon.png Coconade.png Obsidian Coconade.png Old Bell.png 1

Weapon No. of hits for
Krampus.png
Fishing Rod.pngBug Net.png 48
Lucy the Axe.png 15
Shovel.png Pitchfork.png Hammer.png Torch.png Umbrella.png Walking Cane.png Willow's Lighter.png 12
Axe.png Pickaxe.png Luxury Axe.png Opulent Pickaxe.png Boomerang.png 8
Ham Bat.png 4-7
PickSlashAxe.png 7
Spear.png 6
Bat Bat.png 5
Slurtle Slime.png Tentacle Spike.png 4
Thulecite Club.png Tooth Trap.png 4
Dark Sword.png 3
Blow Dart.png 2
Fire Staff.png Fire Dart.png 2
Gunpowder.png 1

Weapon No. of hits for
Krampus.png
Battle Spear.png 5
Morning Star.png 3 or 5
Old Bell.png 1

Weapon No. of hits for
Krampus.png
Cactus Spike.png 12
Eyeshot.png 10
Obsidian Axe.png 4-8
Machete.png Luxury Machete.png 7
Poison Spear.png Peg Leg.png 6
Obsidian Machete.png 3-6
Trident.png 2 or 6
The 'Sea Legs' Icon.png 4
Obsidian Spear.png 2-4
Cutlass Supreme.png 3
Boat Cannon.png Spear Gun Spear.png Spear Gun Poison.png 2
Spear Gun Battle.png 2
Spear Gun Obsidian.png 1-2
Harpoon.png 1
Coconade.png 1
Obsidian Coconade.png 1

It takes 3 blasts to freeze a Krampus with an Ice Staff and it takes 1 Sleep Dart to put it to sleep.

Don't Starve Together icon.png Don't Starve Together[edit | edit source]

In Don't Starve Together, A New Reign update, a pair of Krampi can be summoned by Klaus during the fight.

Prototype.png Tips[edit | edit source]

  • Summoning Krampus at night will summon sleeping Krampi, including during a Full Moon, which allows him to be easily killed. This can be combined with picking Glommer's Flower, which only spawns during Full Moons. Killing Glommer, which follows its flower, guarantees a Krampus spawn.
  • Tooth Traps are not very effective against Krampus, since there is a chance that he will steal the trap instead of activating it.
  • Various forms of "Krampus traps" can be created utilizing their behavior of stealing items:
    • Placing a Chest with dummy items surrounded by Bee Mines.
    • Placing a Chest full of Killer Bees.
    • Placing a Chest and attacking him while he is busy stealing the dummy items.
  • A Frog's tongue attack will make Krampus drop stolen items (if they do not kill him outright).
  • The Krampus Sack does not burn, but all other drops will be turned to ash if Krampus dies from fire damage.
  • In Shipwrecked DLC, Krampi can be lured to their death by placing a Coconade on the ground and lighting its fuse. Krampi will attempt to steal the Coconade, which can explode near them or in their inventory after they steal it, instantly killing them.

Placeholder.png Trivia[edit | edit source]

  • Krampus was added in the Naughty and Nice update.
  • Older version of Krampus.
    Before the Six Feet Under update, Krampus's eyes and "mouth" are originally yellow-green with his eyes possess side-way slit pupils. After said update, he was given a new look. He was retextured with complete white eyes and a purple "mouth".
  • According to the code in kramped.lua, plural of Krampus is "Krampi". This name is used when calculating how many should spawn at the same time.
  • Krampus is a beast-like creature from the folklore of Alpine countries, thought to punish bad children during the Yule season by whipping them into submission. Krampus is said to capture particularly naughty children in his sack and carry them to his lair. Krampus' contrast to Saint Nicholas is reinforced by the Charcoal he carries; traditionally, naughty children are punished with coal in their stockings.
  • Krampus might also have some references to the Scandinavian Yule goat, an old pagan tradition originating from Norse mythology. Note that Krampus' horns resemble ones of an ornamental straw goat and in Finnish tradition, young men used to wear goat heads made out of straw (notice the Krampus' figure) in the Yule season, while going house to house demanding food and alcohol. The Finnish version of Santa Claus still has the name of the Yule goat.
  • Krampus also appears similar to reports of the Jersey Devil, a winged red horse with horns. However, Krampus has no wings and has a much thicker tail than a horse, more like a kangaroo or lizard. He also fights similar to a kangaroo's "kickboxing", standing on its tail and kicking with both feet.
  • Glommer is the only mob to increase naughtiness by 50 points when killed by the player, the exact amount needed to spawn Krampus.
    • The Shipwrecked DLC added the Doydoy which, when killed by the player, can also increase naughtiness by 50 if there are very few Doydoys left in the world. A Seal can also be killed for the same effect.
  • In the Shipwrecked DLC, Krampus is seen wearing a Hawaiian shirt, keeping with the tropical theme of the DLC.

Mosquito.png Bugs[edit | edit source]

  • In Base game and Reign of Giants DLC, there is a bug in the code that prevents the 100 days scale up from happening, so in those the number of Krampi spawned will not exceed 3. This bug is fixed in Shipwrecked DLC, correctly spawning up to 4 Krampi after day 100. The fix will be effective in any Shipwrecked or Shipwrecked compatible worlds.
  • Hitting Krampus as he jumps into his sack will cause him to reappear and become invincible. Krampus will not be able to move and cannot be killed (he can still be frozen and put to sleep like normal).
  • Sometimes two Krampus can spawn before day 50, this only occurs before day 5.

Blueprint.png Gallery[edit | edit source]

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