We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Message in a Bottle

From Don't Starve Wiki
Jump to: navigation, search
Message in a Bottle
Message in a Bottle.png
Perk
Reveals a treasure's location
Stacks up to
Does not stack.
"messagebottle"
Wilson Portrait.png
Someone wrote me a note!

Wilson

Willow Portrait.png
Bottled paper!

Willow

Wolfgang Portrait.png
Wolfgang can't fit meaty hands inside.

Wolfgang

Wendy Portrait.png
The last, desperate act of a doomed soul. In a bottle.

Wendy

WX-78 Portrait.png
INEFFICIENT DATA COMMUNICATIONS SYSTEM

WX-78

Wickerbottom Portrait.png
I am intrigued!

Wickerbottom

Woodie Portrait.png
Is someone trying to talk to me?

Woodie

Waxwell Portrait.png
What is this primitive communication?

Maxwell

Wigfrid Portrait.png
A message fröm Valhalla?

Wigfrid

Webber Portrait.png
Maybe there's a comic book in here!

Webber

Walani Portrait.png
There must be a better way to send a message...

Walani

Warly Portrait.png
I wonder if it is a secret menu?

Warly

Woodlegs Portrait.png
Oh ho! Be it a map?

Woodlegs

A Message in a Bottle is an item exclusive to the Shipwrecked DLC.

It can be found lying on beaches or floating in the ocean and appears as a regular bottle with a piece of paper inside. Once the message has been read it will become an Empty Bottle.

Upon reading the message, the players map will open and a red X will be placed randomly on it, possibly in an area the player has already explored. If the player travels to the location, they will find two bones laid out in the formation of an X in a pile of dirt which can be dug up with a Shovel to uncover a Chest and two Bone Shards. Snakes will also appear occasionally when the chest is dug up. The chest usually contains valuables such as Dubloons and Gems.

Each Message in a Bottle corresponds to a single treasure location determined during world generation, making them a finite resource.

Placeholder.png Trivia

  • If the player tries to spawn the Message in a Bottle using the console and reads it, the character will say "This message is faded, I can't read it".
  • If the player carries a Message in a Bottle and uses the Teleportato to teleport to a new world, once reading the bottle they'll say "This doesn't look like a map of this place".

Blueprint.png Gallery