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No-Eyed Deer

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No-Eyed Deer
No-Eyed Deer
700
25
2
Attack Range
3
2.5
8
Meat.pngx1-2
"deer"

No-Eyed Deer
No-Eyed Deer
700
25
2
Attack Range
3
2.5
8
Meat.pngx1-2 Bone Shards.pngx1-2
"deer"

Wilson Portrait.png
Is it staring at me? ...No, I guess not.

Wilson

Willow Portrait.png
I wish everyone'd stop fawning over that smelly thing!

Willow

Wolfgang Portrait.png
Not very mighty. More fragile.

Wolfgang

Wendy Portrait.png
It lives in a constant state of fear.

Wendy

WX-78 Portrait.png
ITS BRAIN MUST BE MINISCULE

WX-78

Wickerbottom Portrait.png
It has shed its antler for the warmer months.

Wickerbottom

Woodie Portrait.png
That's a creature of the woods, eh?

Woodie

Waxwell Portrait.png
Well it's certainly not deer to me.

Maxwell

Wigfrid Portrait.png
The beauty öf Freya dwells in all creatures!

Wigfrid

Webber Portrait.png
It looks soft.

Webber

No-Eyed Deer are passive, seasonal Mobs exclusive to Don't Starve Together, introduced in A New Reign. No-Eyed Deer spawn near the beginning of Autumn in Deciduous Forests or Mosaic Biomes and are always found in groups of 6 to 9.

Past the beginning of Winter they will grow one of the 3 variations of Deer Antlers. They will, however, despawn around the end of the season unless they are near a players' base.

They are considered innocent creatures, and killing one adds 4 points to the player's naughtiness level, which can cause Krampus to appear.

Brain.png Behavior[edit | edit source]

No-Eyed Deer will spawn 3–5 days into Autumn. They will not spawn on craftable Turfs, Savanna Turf, or Marsh Turf. They will always spawn as a group away from all players. The herd always stays together and all animals move exactly in the same direction.

As Winter starts the No-Eyed Deer will start migrating, growing their antlers after about 1 Day. If the No-Eyed Deer collides into an object such as a Tree the antler will break off. Within 2 days before or after the end of Winter, No-Eyed Deer will despawn unless they are within 1.5 screens (7.5 Pitchfork tiles) of at least 10 player Structures or Walls.

No-Eyed Deer will not run away from the player if approached, but will be startled. If attacked, they will flee.

Placeholder.png Trivia[edit | edit source]

  • The name "No-Eyed Deer" can be interpreted as a pun on the phrases "doe-eyed" and "no idea".
  • No-Eyed Deer were added in the Herd Mentality update. Before the Winter's Feast update, they used the same sounds as Volt Goats and were neutral, attacking players in groups similar to Beefalo.
  • The functional versions of the collared No-Eyed Deer were first shown on Rhymes with Play #116[1] and later released as the Gem Deer.
  • The Antlered Deer's aesthetic is a possible reference to the popular 1966 Television special How The Grinch Stole Christmas.

Blueprint.png Gallery[edit | edit source]

References[edit | edit source]