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Petrified Tree

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Petrified Evergreen
Petrified Tree.png
Tool Required
Pickaxe.png Opulent Pickaxe.png PickSlashAxe.png
Resources
Rocks.png Flint.png Nitre.png
Renewable?
Yes
Common Biomes
Forest
Grassland
"rock_petrified_tree(_short/tall/old)"
Wilson Portrait.png
It looks scared stiff.

Wilson

Willow Portrait.png
How am I supposed to burn it now?

Willow

Wolfgang Portrait.png
Now I punch it apart!

Wolfgang

Wendy Portrait.png
Now it will never die...

Wendy

WX-78 Portrait.png
LESS ORGANIC. IT'S AN IMPROVEMENT.

WX-78

Wickerbottom Portrait.png
Should make for an excellent building material.

Wickerbottom

Woodie Portrait.png
So... senseless.

Woodie

Waxwell Portrait.png
I think it looks much better this way.

Maxwell

Wigfrid Portrait.png
My mere presence struck terror into their tree-hearts!

Wigfrid

Webber Portrait.png
It's all stone and no bark.

Webber

Petrified Tree is a variant of Trees found in Don't Starve Together. They yield Rocks, Flint and Nitre when mined with a Pickaxe, and therefore are alternatives to Boulders to obtain these resources.

Petrification process happens to all stages of Evergreens, and each Petrified Tree will yield resources based on its size. A default world can start with them in the place of boulders or some of the evergreens in the world will get petrified after a random amount of time.

When petrification starts, the Characters will note a noise coming from the trees nearby, right after, all the trees around will become petrified.

After petrification, trees can no longer be chopped down with an Axe, but can be mined with a Pickaxe instead. Petrified Trees do not grow, so they will stay in the same stage of growth when they had been transformed.

The Following table displays the drops from all sizes of Pertified Evergreens.

Short Normal Tall Old
Petrified Tree Short.png Petrified Tree Medium.png Petrified Tree.png Old Petrified Tree.png
  • Rocks.png×1.35
    (1 + 35% to get 1 extra)
  • Flint.png×0.25
    (25% to get 1)
  • Nitre.png×0.25
    (25% to get 1)
  • Rocks.png×1.75
    (1 + 75% to get 1 extra)
  • Flint.png×0.25
    (25% to get 1)
  • Nitre.png×0.40
    (40% to get 1)
  • Rocks.png×2.35
    (2 + 35% to get 1 extra)
  • Flint.png×0.75
    (75% to get 1)
  • Nitre.png×0.65
    (65% to get 1)
  • Rocks.png×1.00
    (25% to get 0, 50% to get 1, 25% to get 2)
  • Flint.png×0.75
    (75% to get 1)
  • Nitre.png×0.25
    (25% to get 1)
DebugSpawn "rock_petrified_tree_short" DebugSpawn "rock_petrified_tree" DebugSpawn "rock_petrified_tree_tall" DebugSpawn "rock_petrified_tree_old"

Placeholder.png Trivia

  • In real life, petrification of trees occurs when a tree gets submerged in mineral-rich water. As the tree rots away, the minerals are left behind still in a tree shape. The original wood does not become stone.

Blueprint.png Gallery