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Pick/Axe

From Don't Starve Wiki
< Pick(Redirected from PickSlashAxe)
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Pick/Axe
PickSlashAxe.png
"Doubly useful."
Luxury Axe.png × 1Opulent Pickaxe.png × 1Thulecite.png × 2
Ancient Pseudoscience Station.png
Ancient Pseudoscience Station.png
Damage
30.6
134-400
Perk
Chops and mines
Ornate Chest.png x1
Stacks up to
Does not stack
"multitool_axe_pickaxe"
Wilson Portrait.png
It's brilliant!

Wilson

Willow Portrait.png
It's so useful!

Willow

Wolfgang Portrait.png
Chop and dig! I can do that all day.

Wolfgang

Wendy Portrait.png
An item with multiple uses.

Wendy

WX-78 Portrait.png
A PRACTICAL TOOL

WX-78

Wickerbottom Portrait.png
Quite functional, it operates as both an axe and a pickaxe.

Wickerbottom

Woodie Portrait.png
It's... it's beautiful.

Woodie

Waxwell Portrait.png
I don't know why I didn't think of this.

Maxwell

Wigfrid Portrait.png
A warriör tööl!

Wigfrid

Webber Portrait.png
Double duty.

Webber

Walani Portrait.png
I'm picky when it comes to tools.

Walani

Warly Portrait.png
Oh, I get it! Kind of like a spork!

Warly

Woodlegs Portrait.png
'Tis multipurpose.

Woodlegs

The Pick/Axe is a craftable Item found in the Ancient Tab. It requires 1 Luxury Axe, 1 Opulent Pickaxe and 2 Thulecite, and an Ancient Pseudoscience Station to craft. It also has a 5% or 50% chance to be found inside an Ornate Chest or a Large Ornate Chest respectively. Like all items from the Ancient Tab, Pick/Axes cannot be prototyped and Characters always need to be near an Ancient Pseudoscience Station to craft them again.

The Pick/Axe can be used as both a Pickaxe and an Axe. When used to chop it will lose 0.25% of its durability, while when used to mine it will lose 0.75. That means that when used exclusively to either chop or mine it has the same durability of the Luxury Axe (400) or Opulent Pickaxe (134) respectively. It also works 33% better than its standard one-function counterpart. E.g. A Large Evergreen will take 12 swings instead of 15 and standard Boulders in 5 hits instead of 6.

Since Thulecite is not renewable only a limited number of Pick/Axes can be crafted.

Reign of Giants icon.png Reign of Giants[edit | edit source]

In the Reign of Giants DLC, players have a small chance of finding Green Gems inside Tumbleweeds, thus making Pick/Axes renewable, since more Thulecite can be gained with the use of Construction Amulets and Deconstruction Staves.

Prototype.png Tips[edit | edit source]

  • The Luxury Axe and Opulent Pickaxe used in the recipe can be in any condition without affecting the durability of the resulting Pick/Axe.
  • It should be noted that the amount of uses necessary on most smaller items will look equivalent to  20% less uses instead of 33% - this is because the game will round up when calculating the amount of hits an object takes to destroy.
    • For instance, a small Evergreen takes 5 hits to fell with a standard Axe; then: 5 * 0.67 = 3.35 hits required with Pick/Axe. Because of the extra 0.35 average, it will take one more full hit to fell the tree. So 4 / 5 = 0.8, resulting in a 20% bonus.
  • Unless players really want to free one inventory slot, it is recommended to just use Opulent Pickaxes and Luxury Axes for these tasks instead, as Gold Nuggets and Twigs are far easier to acquire compared to Thulecite (which is not renewable unlike Gold and Twigs in the base game).

Placeholder.png Trivia[edit | edit source]

  • The Pick/Axe used to be called "Multitool" and had a different look before being implemented with the Stuff of Nightmares update.

Blueprint.png Gallery[edit | edit source]