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Removed Features

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Blueprint.png

The following features were once officially implemented in Don't Starve or Don't Starve Together, but have since been removed from the games for various reasons.

For features with references in the games' files, see Unimplemented Features.

Barrel[edit | edit source]

Wilson Portrait.png
Did that just move?

Wilson

Willow Portrait.png
What a wonderfully flammable home.

Willow

Wolfgang Portrait.png
This... thing. It smells not so good.

Wolfgang

Wendy Portrait.png
It's filthy.

Wendy

WX-78 Portrait.png
WHAT A PITIFUL HOME.

WX-78

Wickerbottom Portrait.png
This appears to be the home of several primates.

Wickerbottom

Woodie Portrait.png
What a fine choice of building materials.

Woodie

Waxwell Portrait.png
What a disgusting home.

Maxwell

Wigfrid Portrait.png
What's in the barrel?

Wigfrid

Webber Portrait.png
Did you hear something?

Webber

Walani Portrait.png
Neat abode, guys.

Walani

Warly Portrait.png
An absolute madhouse.

Warly

Woodlegs Portrait.png
They be keepin' treasures in thar, no doubt.

Woodlegs

The Barrel is a removed object found in the Caves, that used to spawn Splumonkeys. When destroyed with a Hammer, it dropped two Cave Bananas, 2 Manure and sometimes a Gnome. The Barrel was also flammable. As of A Moderately Friendly Update, the Barrel was removed, and replaced with the Splumonkey Pod. Its spawn code was "monkeybarrel"

Bonfire[edit | edit source]

The Bonfire is a removed Structure. Pigs used to spawn at Bonfires, before they were replaced by Pig Houses. They automatically started at Night, however, the Fire did not cast any light. The player was able to cook Food over a Bonfire even when it was not lit. Its spawn code was "bonfire".

Deadly Feast[edit | edit source]

Wilson Portrait.png
A most potent dish.

Wilson

Willow Portrait.png
Fire didn't cure this dish of being nasty.

Willow

Wolfgang Portrait.png
Look like evil food.

Wolfgang

Wendy Portrait.png
This, my final feast.

Wendy

WX-78 Portrait.png
POISON DETECTED

WX-78

Wickerbottom Portrait.png
I'm not sure that's good to eat.

Wickerbottom

Woodie Portrait.png
That doesn't smell quite right, eh.

Woodie

Waxwell Portrait.png
It smells... noxious.

Maxwell

Wigfrid Portrait.png
A möst pötent dish.

Wigfrid

Webber Portrait.png
Scent of doom.

Webber

Walani Portrait.png
My gut can't handle that!

Walani

Warly Portrait.png
I would not recommend this.

Warly

Woodlegs Portrait.png
'Tis a dreadful meal.

Woodlegs

Winona Portrait.png
Food poisoning and a half.

Winona

The Deadly Feast is a removed Food item that would instantly kill most characters when consumed. It was used as a way to escape Adventure Mode before the epilogue was fully implemented.

Gemology Tab[edit | edit source]

Gemology was a crafting tab used to make the various Gem-based items in the game. The recipes from the tab still exist, but they have since been split between the Magic Tab and the Ancient Tab. They included Life Giving Amulet, Chilled Amulet, Nightmare Amulet, The Lazy Forager, Fire Staff, Ice Staff, Telelocator Staff, Star Caller's Staff and Telelocator Focus.

Importing[edit | edit source]

Before the Doorway to Adventure update, it was possible to import a save for the steam version of Don't Starve from a backed up region that could be found in the steam directory. This feature has since been removed.

Don't Starve Together icon.png Jury-Rigged Portal[edit | edit source]

It's rickety, but it appears to function. After a fashion...

Wilson

The Jury-Rigged Portal was a previously naturally spawning Structure in Don't Starve Together that served as a spawn point for newly joined players. It could also be used to resurrect Ghost Players when playing in Endless Mode.

Lore-wise, the Jury-Rigged Portal was first featured in a comic used to announce Don't Starve Together, as silhouetted characters could be seen emerging from it. Later, it was revealed that Maxwell helped Wilson build it. It was then destroyed and replaced with the Florid Postern by Charlie upon the game leaving Early Access, though it is functionally the same thing.

Don't Starve Together icon.png Long Pig[edit | edit source]

Flesh is flesh. Where do I draw the line?

Wilson

Long Pig, also called Human Meat, is a removed Food Item in Don't Starve Together, that used to be dropped by dying players. It stacked up to 20, took 6 Days to spoil, and when consumed, restored 12.5 Hunger, while reducing 20 Health and 33 Sanity. Long Pig no longer drops from players, as it was considered too macabre, although the assets still remained in the game. Its spawn code is "humanmeat".

Cooked Long Pig[edit | edit source]

Cooked nice and pink, but still morally gray.

Wilson

Cooked Long Pig could be obtained by Cooking Long Pig on a Campfire or Fire Pit. It restored 18.75 Hunger, while reducing only 3 Health and 20 Sanity, and took 10 Days to spoil. Its spawncode is "humanmeat_cooked".

Long Pig Jerky[edit | edit source]

Letting it dry makes it not come from a human, right?

Wilson

Long Pig Jerky could be produced by Drying Long Pig for 1 day. It took 20 Days to spoil, and when consumed, restored 25 Hunger, while reducing 3 Health and 15 Sanity. Its spawn code is "humanmeat_dried".

Shipwrecked icon.png Malfunctioning Novelty Ride[edit | edit source]

The Malfunctioning Novelty Ride was part of a Set Piece in the Shipwrecked DLC. It was found near a Skeleton in any land Biome and served as a placeholder for the Seaworthy Portal. The Malfunctioning Novelty Ride can no longer be spawned into the game, as its prefab was completely replaced in the Wilbur Vs. The Volcano update.

Note[edit | edit source]

Notes were items dropped by Birds on May 1st, 2014. They were part of a puzzle, eventually hinting to the release of Don't Starve Together, and displaying coordinates to be used on a special map. Other than reading them, the only use for Notes was as a Fuel source. There were 17 different coordinates in total:

1 (-16, 16) 7 ( -4, -8) 20 (-22, 1) 60 ( 6,-23)
2 (-22, 9) 8 ( 20, -2) 30 (-10,-16) 100 (-14, 16)
3 ( 10,-16) 9 ( 2, 20) 40 ( 16, -2) 300 (-6, 13)
4 (-11, -4) 10 (-13, 8) 50 ( 13, -7) 400 (-18, 6)
5 ( 6, 2)

When a Note was examined, a line of code in the console ended with "It's Greek to me.", an idiom expressing the speaker does not understand something. In this case, however, it was also a hint at the answers to parts of the puzzle.

Research Points[edit | edit source]

Main article: Research Points List


Research Points were used to unlock new Crafting recipes and were acquired by putting Items into a Science Machine or Alchemy Engine. Each item gave a specific amount of points. In the Insanity! update, this feature was removed and replaced by Prototyping.

Road Turf[edit | edit source]

Road Turf was one of the Turf Items acquired by digging Road tiles with a Pitchfork. Like other Turfs, it could be placed on any bare ground tile. The player's speed was increased when walking on Road Turf. Road Turfs did stack up to 10 and had a fuel value of 45/90 Sec. Road Turfs have been replaced by Cobblestones. Roads are now permanent and can no longer be dug up with a Pitchfork.

Shipwrecked icon.png Speargun[edit | edit source]

For the weapon still implemented in the game, see Spear Gun.
Wilson Portrait.png
Oh, the science I could get up to with this!

Wilson

Willow Portrait.png
A handy tool upon the waves.

Willow

Wolfgang Portrait.png
Spears will shoot now!

Wolfgang

Wendy Portrait.png
It deals death from a distance!

Wendy

WX-78 Portrait.png
COME AT ME, SEA CREATURES

WX-78

Wickerbottom Portrait.png
I appreciate the advantage of a ranged gadget.

Wickerbottom

Woodie Portrait.png
This is one skookum weapon!

Woodie

Waxwell Portrait.png
This projectile flinger may come in handy.

Maxwell

Wigfrid Portrait.png
A cöward's weapön.

Wigfrid

Webber Portrait.png
We shoot it!

Webber

Walani Portrait.png
Point. Shoot.

Walani

Warly Portrait.png
Long-range kebab-ing.

Warly

Woodlegs Portrait.png
A fine gutshooter ye'll make.

Woodlegs

The Speargun was a craftable Ranged Weapon in the Shipwrecked DLC, that was replaced with the Spear Gun in the Release the Quacken! update. It could only be used once and dealt 100 damage per shot. Spearguns required 1 Seashell, 3 Bamboo, and 1 Jellyfish to craft, and a Science Machine to prototype. They were found in the Fight Tab and stacked up to 20. Their spawn code was "speargun".

Poison Speargun[edit | edit source]

The Poison Speargun was a Poisonous version of the Speargun. In addition to dealing 100 damage on hit, it also would poison the target. Poison Spearguns required 3 Seashell, 1 Bamboo and 1 Venom Gland to craft. Their spawn code was "speargun_poison".

Obsidian Speargun[edit | edit source]

In addition to dealing 100 damage on hit, the Obsidian Speargun would also ignite the target, unless used in the Hurricane Season. Obsidian Spearguns used 3 Seashell, 3 Bamboo and 1 Obsidian to craft. Prototyping them required using either their Blueprint or a Brain of Thought. Their spawn code was "obsidianspeargun".

Sticky Webbing (Item)[edit | edit source]

For the feature that is still available in the game, see Spider Den.

Sticky Webbing was a Turf Item that could be obtained by digging up the white, creep-like substance around Spider Dens and Spilagmites using a Pitchfork. It stacked up to 10 and had a fuel value of 45/90 Sec. The ability to dig up Sticky Webbing has been entirely removed from the game.

Placeholder.png Trivia[edit | edit source]

  • Wolfgang and WX-78 are the only characters able to survive the Deadly Feast as they can increase their maximum health after acquiring it. This is because the Deadly Feast's code only checks for a character's max health when it is first acquired.
  • "Long pig" or "long pork" is a term reportedly used by cannibals to refer to human flesh as food.
  • Pigs can turn into Werepigs if fed 4 Long Pig, since Long Pig and all variants are considered "monster" food items.
  • Long Pig is missing a drying model when put on a Drying Rack.