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Sandbag (item)
Sand Bag.png
Cloth.png × 2Sand.png × 3
Icon Structures.png
Science Machine.png
Stacks up to

Sand Bag Structure.png
Tool Required

Wilson Portrait.png
Keeps the water at bay.


Willow Portrait.png
Keeps the home fires burning.


Wolfgang Portrait.png
Bag soaks up waters.


Wendy Portrait.png
They hold back ruin. For a time...


WX-78 Portrait.png


Wickerbottom Portrait.png
Most absorbent.


Woodie Portrait.png
Building dams is my specialty.


Waxwell Portrait.png
A bag of dirt that keeps water out.


Wigfrid Portrait.png
This bag öf sand battles the water!


Webber Portrait.png
Sand pillows!


Walani Portrait.png
Heavy lifting..


Warly Portrait.png
Helps keep my dry environment dry.


Woodlegs Portrait.png
Fer keepin' th' flood waters at bay.


Sandbags are a craftable Structure in the Shipwrecked DLC. It is crafted with 2 Cloth and 3 Sand, and yields 4 Sandbags when crafted. It is used to prevent flooding by barricading tides rising from the shore, or filling the puddles that appear during Monsoon Season.

Although they count as Walls, unlike other walls, they are allowed to be placed very close to existing structures. Mobs may attack Sandbags if it is in the way to their target. As with any Wall, Sandbags can occasionally be targeted and destroyed by Spiders.

Both puddles and tides can be stopped by placing Sandbags in front of them, but if a puddle isn't completely surrounded it can continue to expand in any direction which isn't blocked by a sandbag. This means that given enough time or a small enough wall, a puddle can seep around a wall of sandbags and overtake it. However, a complete encirclement of sandbags can keep a puddle from getting in or out, allowing you to either contain a puddle in one spot where it starts or keep a small area from being touched. Puddles can also be stopped from expanding by placing a single sandbag in the exact center, even though this single sandbag does not block any edges of the puddle. It is not known at this time whether this is a bug or intended functionality. This works for any size of the puddle, as long as the center "eye" is covered with a Sandbag.

Sandbags can be used to absorb puddled area, creating a dry tile, however if the "eye" of the puddle is still there after being Hammered, the area will be immediately flooded again.

Hammering a placed Sandbag that is blocking a puddle will cause the puddle to immediately extend. Hammering a Sandbag will drop 2 Sand if it was undamaged, otherwise it will drop 1 Sand.

Blueprint.png Gallery