Sanity

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Sanity HUD icon
I get crazy when I don't sleep.

Wilson

Sanity is the character's "mental health" in Don't Starve. The Sanity.png Sanity icon, represented as a picture of a brain, is located near the character's HealthMeter.png Health and Hunger.png Hunger. Characters can gain and lose sanity in various ways. A small animated arrow appears over the Sanity.png icon, indicating an increase or decrease in Sanity. The size of the arrow signifies the rate of gain or loss.

As sanity decreases, the player's vision becomes shaky, over-saturated, and bright, whispers are heard, and Shadow Creatures start to appear. These creatures become "physical" and aggressive and will attack the player when their sanity is below 15%; the sign that sanity is low enough for Shadow Creatures to attack is when the player's character covers their ears and closes their eyes while rocking back and forth, as if experiencing a bad headache.

Being alone in the wilderness will take its toll. Generally speaking, being in close proximity to Monsters, Darkness, Rain, eating bad Food, or using various magic items decreases sanity; while wearing certain clothing, eating Jerky and Crock Pot food, being near friendly Pigs, and sleeping increases sanity. See the Sanity Tables below for a complete list.

Instant Sanity Table[edit | edit source]

Action Sanity
• Resurrecting a Ghost Player (Don't Starve Together icon.png) +80
• Sleeping in a Tent.png Siesta Lean-to.png

• Eating Ice Cream.png Brainy Matter.png Lobster Dinner.png
• Eating Gears.png as WX-78 Portrait.png

+50
• Sleeping on a Straw Roll.png Fur Roll.png

• Killing a Terrorbeak
• Eating Banana Pop.png Surf 'n' Turf.png

+33
• Repairing a Relic Chair.png

• Eating Melonsicle.png Seafood Gumbo.png

+20
• Killing Crawling Horror

• Eating Taffy.png Pumpkin Cookies.png Jerky.png Cooked Green Cap.png Cooked Cactus Flesh.png
• Eating Fresh Fruit Crepes.png Mussel Bouillabaise.png Sweet Potato Souffle.png as Warly Portrait.png
• Prototype a new item using Science Machine.png Alchemy Engine.png Prestihatitator.png Shadow Manipulator.png
• Learn a recipe from Blueprint.png

+15
• Eating  Small Jerky.png Cooked Blue Cap.png Electric Milk.png Lobster Bisque.png California Roll.png

• Eating Monster Tartare.png as Warly Portrait.png
• Shaving Wilson's Beard
• Shaving Webber's Beard
• Eating Banana.png Cooked Banana.png as Wilbur Portrait.png

+10
• Eating Grilled Watermelon.png +7.5
• Eating most Crock Pot Dishes except for those shown elsewhere in this table and Wet Goop.png Powdercake.png Guacamole.png Spicy Chili.png

• Eating Watermelon.png Cactus Flower.png
• Picking Flower.png Seashell.png

+5
• Riding a wave on a Surfboard.png with Walani Portrait.png +1
• Throwing Rawling.png +1
• Using a Ice Staff.png Fire Staff.png -1
• Eating Dark Petals.png Durian.png Extra Smelly Durian.png Monster Jerky.png Lichen.png Cactus Flesh.png Cooked Coffee Beans.png Coffee.png

• Picking Evil Flowers.png
• Using Pile o' Balloons.png

-5
• Eating Spoiled Food

• Eating Meat.png Morsel.png Drumstick.png Frog Legs.png Cooked Monster Meat.png Cooked Red Cap.pngBatilisk Wing.pngLeafy Meat.pngGlow Berry.png Dragoon Heart.png Shark Fin Soup.png Limpets.png Seaweed.png
• Digging up a Grave32.png

-10
•Eating Monster Meat.png Blue Cap.png Deerclops Eyeball.png Guardian's Horn.png Shark Fin.png Mussel.png

• Going through a Worm Hole.png Electric Isosceles.png
• Using The Lazy Explorer.png
• Entering map boundaries in Shipwrecked

-15
• Eating Monster Lasagna.png

Charlie attacks
• Using Star Caller's Staff.png Deconstruction Staff.png

-20
• Reading Applied Horticulture.png Sleepytime Stories.png The End is Nigh.png

• Getting hit by lightning as WX-78 Portrait.png

-33
• Eating Green Cap.png Glommer's Goop.png

• Reading Birds of the World.png On Tentacles.png
• Using Telelocator Staff.png
• Spawning Abigail build.png

-50
• Using a Codex Umbra.png -55 Max Sanity
Resurrection via Life Giving Amulet Meat Effigy.png Touch Stone.png Set to 1/2
of maximum

Temporal Sanity Table[edit | edit source]

Name Sanity (/min) Notes
• Sanity aura of aStar Stafflight.png ≤+25
• Sanity aura of a friendly Pig.pngBunnyman.png and Sand Castle.png Sanity aura of a glowing Brainy Sprout.png ≤+25 Must be very close to benefit from aura.
• Playing as Waxwell Portrait.png +20
+6.67 in Don't Starve Together icon.png
• Being near a fire as Willow Portrait.png ≤+10 Amount depends on strength of fire.
• Wearing Tam o' Shanter.png
• Wearing Shark Tooth Crown.png while on a Boat
+6.67
• Sanity aura of Glommer.png or pudgy domesticated +6.25 Must be very close to benefit from aura.
• Wearing Hibernation vest.png +4.44
• WearingTop Hat.png Cat Cap.png Floral Shirt.png Dapper Vest.png Thulecite Suit.png Scalemail.png +3.33
• Wearing Feather Hat.png Summer Frest.png Breezy Vest.png Puffy Vest.png Life Giving Amulet.png Chilled Amulet.png Magiluminescence.pngConstruction Amulet.pngThe Lazy Forager.pngBelt of Hunger.png Pretty Parasol.png Tropical Parasol.png Limestone Suit.png Windbreaker.png Sleek Hat.png Pirate Hat.png or holding Rawling.png +2
• Wearing Garland.pngWinter Hat.png +1.33
• Wearing Spiderhat.png One-man Band.png Fashion Melon.png -2 For One-Man Band this is the default insanity aura without followers.
• Insanity aura of Night Light.png -3 Only when active.
Rain ≤-3.3 Sanity loss depends on "precipitation rate".
Wetness Reign of Giants icon.png ≤?
• Wearing soaked items. ≤?
• Being on land as Woodlegs Portrait.png -4.8
Dusk, Night and Caves -5
• Total darkness -50
• Wearing Nightmare Amulet.png -3.3
• Insanity aura of Houndius Shootius Build.png -6.25
• Wearing Night Armour.png -10
• Wearing Bone Helm.png -12.5
• Wielding Dark Sword.png -20
• Insanity aura of Spider.png Evil Flowers.png Slurper.png Depths Worm.png ≤-25
• Wearing One-man Band.png and having Pig.png or Bunnyman.png

befriended

-2
(-25 per follower)
• Insanity aura of Hound.png Red Hound.png Blue Hound.png Spider Warrior.png Beardling.png Beardlord.png Tentacle.png Baby Tentacle.png Ghost Build.png Nighthand.png Antlion.png ≤-40
• Insanity aura of Nightmare Light.png ≤-40 Shadow Creatures spawned from Nightmare Lights are not present during the "warning" phase of the Nightmare Cycle.
• Insanity aura of Treeguard.png Crawling Horror Terrorbeak Werepig.png ≤-100
• Insanity aura of Deerclops.png Spider Queen.png Bearger.png Dragonfly.png Reanimated Skeleton Caves.png Reanimated Skeleton Forest.png ≤-400

Character Specifics[edit | edit source]

Wilson looking around from paranoia.

Sanity maximums:

WX-78 - 100-300 Max Sanity (depending on upgrades)
WX-78 Don't Starve Together icon.png - 150-300 Max Sanity (depending on upgrades)
Wickerbottom - 250 Max Sanity
Wilson, Wendy, WolfgangWoodie, Maxwell - 200 Max Sanity
Walani, Warly Shipwrecked - 200 Max Sanity
Wes - 150 Max Sanity
Wilbur Shipwrecked - 150 Max Sanity
Willow - 120 Max Sanity
Wigfrid Reign of Giants icon.png - 120 Max Sanity
Woodlegs Shipwrecked - 120 Max Sanity
Webber Reign of Giants icon.png - 100 Max Sanity

Characters with the potential to stay sane longer:

Maxwell - Sanity is restored at a rate of 20 points per minute.
Maxwell Don't Starve Together icon.png - Sanity is restored at a rate of 6.67 points per minute.
Wendy - 0.75x Sanity is lost while in darkness or near monsters.
Willow - Gain Sanity while near a fire.
Wolfgang - 1.1x Sanity is lost while in darkness or near monsters.
Wigfrid Reign of Giants icon.png - Gains Sanity after killing Mobs.
Walani Shipwrecked - Due to her drying off quicker, the combined sanity loss from wetness would be reduced over time.
Warly Shipwrecked - Gains more sanity from Crock Pot meals.

Insanity Effects[edit | edit source]

The screen when at 0 sanity.

Sanity.png ≤ 80%

Sanity.png ≤ 65%

Sanity.png ≤ 60%

  • Eyes appear in the darkness.
  • The screen starts getting distorted.
  • Lighting is desaturated in overworld and caves. Lighting brightens in the Ruins.

Sanity.png ≤ 50%

Sanity.png ≤ 45%

  • Whispering can be heard.

Sanity.png ≤ 40%

Sanity.png ≤ 15%

  • The screen is surrounded by red tendrils.
  • Crawling Horrors and Terrorbeaks will attack.
  • Player holds head with hands and rocks back and forth.
  • The "day to night" transition jingle becomes warped.

Sanity.png ≤ 10%

  • Lighting becomes dim.

Placeholder.png Trivia[edit | edit source]

  • Sanity was added in the Insanity! update.
  • Distortion can be turned off in the Options menu, removing the blurry effect on the edges of the screen that occurs from Sanity loss. This can also boost performance on slow systems.
  • The saturation effect is set on the percentage of sanity. By using the console to lower the player's sanity below 0%, the screen will become more saturated and colorful, albeit intense.