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Shadow Pieces

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Level 1
Level 1
900
40
3
Attack Range
2.3
7
-100
Nightmare Fuel.pngx1-2
"shadow_knight"

Level 2
Level 2
2700
90
2.5
Attack Range
3.2
9
-100
Nightmare Fuel.png x2-4
"shadow_knight"

Level 3
Level 3
8100
150
2
Attack Range
5
12
-100
Nightmare Fuel.png x4 , Night Armour.png, Dark Sword.png, Shadow Atrium.png
"shadow_knight"

Level 1
Level 1
800
20
15
Attack Range
4
3
-100
Nightmare Fuel.pngx1-2
"shadow_bishop"

Level 2
Level 2
2500
35
14
Attack Range
6
5
-100
Nightmare Fuel.png x2-4
"shadow_bishop"

Level 3
Level 3
7500
60
12
Attack Range
8
7
-100
Nightmare Fuel.png x4 , Night Armour.png, Dark Sword.png, Shadow Atrium.png
"shadow_bishop"

Level 1
Level 1
1000
45
6
Attack Range
8
7
-100
Nightmare Fuel.pngx1-2
"shadow_rook"

Level 2
Level 2
4000
100
5.5
Attack Range
10
8
-100
Nightmare Fuel.png x2-4
"shadow_rook"

Level 3
Level 3
10000
165
5
Attack Range
13
11
-100
Nightmare Fuel.png x4 , Night Armour.png, Dark Sword.png, Shadow Atrium.png
"shadow_rook"

For shadow monsters that appear based on player's sanity, see Shadow Creature.

The Shadow Pieces are a Don't Starve Together, A New Reign exclusive Shadow Creature based on the Clockwork Knight, Clockwork Bishop, and Clockwork Rook. With exception of the Shadow Knight, they have attack patterns completely different from the Mobs they're based on.

They will spawn after a Chess Piece corresponding to each creature is hammered down during a New Moon. The character will notice the shaking of the sculpture if it's examined.

They have the unique ability to level up when a different Piece of the same level as them in their vicinity is killed. For example: If a level 1 Shadow Rook is killed, all the level 1 Knights and Bishops in the proximity will become level 2, and the same with killing a remaining level 2 for the last to become level 3.

Brain.png Behavior

The Shadow Rook will not destroy structures. Additionally, it will, instead of charging at the player, teleport right behind them and attempt a melee attack.

Instead of a ranged bolt, The Shadow Bishop will turn into a swarm of shadow bats that will damage the player that stays within their range, much like the Sporecloud from Toadstool.

The Shadow Knight will still attempt to do a melee attack, although its attack period is massively longer. One will need much less effort to kite these.

Gears.png Mechanics

If a Shadow Piece is killed, any Shadow Pieces that are not the same type in vicinity of it will level up. Much like how the Dragonfly becomes enraged, leveled up Pieces will deal higher damage, have more health and become bigger and much more menacing. In order to make a Shadow Piece reach level 3, one must have all 3 types of Pieces present. First, players must take down only one of them. Once the first Piece is defeated, the remaining ones will level up. After the remaining Pieces level up, one of the last remaining level 2 Pieces must be killed so the others will level up to 3.

Level 2 Shadow Pieces will not level up if the next killed level 2 Piece is the same type as the one used to level them up originally. For example, if one kills a level 1 Rook to upgrade a level 2 Knight, killing a level 2 Rook will not level the Knight up to 3. In order to make this Knight level 3, one needs to kill the only other type, a Level 2 Bishop. Killing every kind of Piece but the one that is desired to level up will usually end with the desired piece becoming level 3.

Refer to the Piece Leveling Chart below for clarification on the subject of successful leveling.

Piece Leveling Chart

Piece

Leveling

Up

Piece killed

to reach

Level 2

Piece killed

to reach

Level 3

Resulting

Piece

Shadow

Shadow Knight.png

Knight

Shadow Bishop.png + Level 2 Shadow Rook.png = Level 3 Shadow Knight.png
or
Shadow Rook.png + Level 2 Shadow Bishop.png =
-----------------------------------------------------------------------------
Shadow

Shadow Bishop.png

Bishop

Shadow Rook.png + Level 2 Shadow Knight.png = Level 3 Shadow Bishop.png
or
Shadow Knight.png + Level 2 Shadow Rook.png =
-----------------------------------------------------------------------------
Shadow

Shadow Rook.png

Rook

Shadow Knight.png + Level 2 Shadow Bishop.png = Level 3 Shadow Rook.png
or
Shadow Bishop.png + Level 2 Shadow Knight.png =

Placeholder.png Trivia

  • Pigs can become scared of the shadow pieces (similar to night time), seemingly when the shadow pieces are about to attack. The same seems to happen to Bunnymen and Spiders.
  • None of the pieces can be dodged in their third phase (with regular speed and without teleports).

Mosquito.png Bugs

  • The Shadow knight can become stuck/frozen if attacked by multiple enemies at once in this third phase, and will not come unstuck, leaving it an easy kill.