Snake Oil

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Snake Oil
Snake Oil.png
Perk
Forces a jump animation
0
Snake.png (0.66%)Poison Snake.png (0.57%)
Stacks up to
Does not stack.
"snakeoil"
Wilson Portrait.png
The label says "Jay's Wondrous Snake Oil!"

Wilson

Willow Portrait.png
I'm not convinced.

Willow

Wolfgang Portrait.png
Good for shining Wolfgang's muscles!

Wolfgang

Wendy Portrait.png
This fills me with a sense of mistrust.

Wendy

WX-78 Portrait.png
THIS HAS NO BENEFICIAL PROPERTIES WHATSOEVER

WX-78

Wickerbottom Portrait.png
The usefulness of this substance remains uncertain.

Wickerbottom

Woodie Portrait.png
I'm not falling for this.

Woodie

Waxwell Portrait.png
Perhaps I could turn a profit with this.

Maxwell

Wigfrid Portrait.png
What pöwerful pröperties döes this bestöw?

Wigfrid

Webber Portrait.png
It really works!

Webber

Walani Portrait.png
I wasn't born yesterday.

Walani

Warly Portrait.png
Why can't you be olive oil?

Warly

Woodlegs Portrait.png
Me knows a good deal when me sees it.

Woodlegs

Snake Oil is a very rare drop from normal Snakes and Poison Snakes. By intended design it has no real use whatsoever.

Even though it technically is a Fuel, it has burn time of zero, which makes adding it to a Chiminea or Fire Pit pointless, unless wanting to destroy the item. It also has a Poison healing ability which is disabled. It can be quaffed an unlimited amount of times, making the player character play the jump animation where the character claps their heels together making two, subtle, metallic "ding" sounds. This is the only function Snake Oil has. This animation is shared with an Anti Venom.

Placeholder.png Trivia[edit | edit source]

  • "Snake oil" is an expression that refers to health products with no verifiable benefits.
  • There are 2 game files that prove that the intended use for snake oil is for it to have no use:
    • poisonhealer.lua: part of the 3rd line reads: "--Used for snakeoil. We don't want it to actually do anything.". We means the developers.
    • snakeoil.lua: lines 23 to 27 read, which mean it is a fuel with a value of 0 and is a poison cure that does not cure at all:

   inst:AddComponent("fuel")
   inst.components.fuel.fuelvalue = 0

   inst:AddComponent("poisonhealer")
   inst.components.poisonhealer.enabled = false

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