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Snortoise

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Snortoise
Snortoise
2550 [Verification Needed]
50 [Verification Needed]
Spawns from
Forge Portal.png
Cannot be spawned
Wilson Portrait.png
Its shell is so spiky!

Wilson

Willow Portrait.png
Hey! How am I s'pose to hit you with all that armor?

Willow

Wolfgang Portrait.png
Armor is for tiny men!

Wolfgang

Wendy Portrait.png
You cannot shield yourself from this world.

Wendy

WX-78 Portrait.png
I AM THE SUPERIOR METAL BEING

WX-78

Wickerbottom Portrait.png
Best steer clear of those spikes, dear.

Wickerbottom

Woodie Portrait.png
Gotta keep that one from hiding, eh?

Woodie

Waxwell Portrait.png
He's rather thick-headed.

Maxwell

Wigfrid Portrait.png
Yöur armör shalln't stöp my spear.

Wigfrid

Webber Portrait.png
That turtle's huge!

Webber

Winona Portrait.png
Steel yourself, turtle.

Winona

The Snortoise is a hostile mob found in The Forge event in Don't Starve Together. They are the third creature encountered in The Forge and are one of the strongest regular mobs. They are tortoises that have metal armor covered in spikes on their shells.

Snortoises have two attacks. They can extend their spikes, causing dealing damage to all players in the area around them. Their second attack only appears after they get lower on health. They will hide inside their shell and begin to spin, careening around the arena in a semi-triangular fashion. They are immune to damage during this attack, unless it is interrupted by certain types of weapon specials, or WX-78's passive electrical damage. This attack can damage many players in a group at once. It can be avoided easily with speed-buffing items, or by moving in the direction perpendicular to the direction their moving. Snortoises will also hide in their shell whenever they take too much damage at once. This prevents them from taking damage for a short period of time, but can be interrupted by certain types of weapon specials.

Prototype.png Tips

  • Snortoises are particularly vulnerable to the Pyre Poker attack (the Pith Pike's special power), and will flip over and get immobilized if hit. This creates an effect similar to other enemies being petrified or put to sleep.
  • Snortoises' low-health spinning attacks cover wide spaces and can easily catch unprepared/distracted players off guard. To counter this, they should be focused on one by one so that significant chunks of the party do not get taken out by multiple spinning Snortoises in a short period of time.
    • Molten Bolts from the Molten Darts, Cataclysm Meteors from the Infernal Staff, Anvil Strikes from the Forging Hammer, WX-78's passive electric attacks, Maxwell's Shadow Duelists, Wigfrid's Battle Cry buffed Spiral Spear drill, and chucking a Riled Lucy can stop spinning Snortoises.
    • A Life Blossom from the Living Staff can put spinning Snortoises to sleep if they pass through it and no one fires at them.

Placeholder.png Trivia

  • The Snortoise's spawn code is "turtillus". However, it is impossible to spawn Snortoises in the regular game, while the Console is not available at all on The Forge servers.
  • Snortoises used to be called Tortanks. Their name might have been changed due to copyright issues.
  • According to Rhymes with Play # 167, the Tortank/Snortoise's original design was based off of a reskinned Beefalo.

Blueprint.png Gallery