Suspicious Marble
Suspicious Marble | |
---|---|
![]() | |
Perk |
Can be placed on a Rook Sculpture |
Stacks up to |
Does Not Stack |
"sculpture_rooknose"
|
Suspicious Marble | |
---|---|
![]() | |
Perk |
Can be placed on a Knight Sculpture |
Stacks up to |
Does Not Stack |
"sculpture_knighthead"
|

“Where did this come from?”

“Ha, falling to pieces. Rookie mistake.”

“Wolfgang carry long rock, is no problem!”

“Strange marble debris...”

“DON'T MAKE ME CARRY THAT.”

“That's a thrown out back waiting to happen.”

“Just a big hunk of marble, that.”

“That's quite the schnozz.”

“It has strayed from the warrior's path.”

“Looks like a... cactus? No, that's not right.”
The Suspicious Marbles are naturally spawning objects exclusive to Don't Starve Together, introduced in A New Reign. They resemble either a Clockwork Rook nose, a Clockwork Knight Head or a Clockwork Bishop Head. They cannot be put in the inventory and go directly into the chest slot if picked up. The player becomes very slow and cannot equip any item in the hand slot, otherwise the Suspicious Marble is instantly dropped on ground.
Their only use is to be placed on the Marble Sculptures of their respective Clockworks.
Tips
- An easy way to carry these, ride a Beefalo, since Beefalo aren't affected by the player's speed.
Gallery
Wilson standing next to the Bishop head.