Torch

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Torch
Torch.png
"A portable light source."
Cut Grass.png × 2Twigs.png × 2
Icon Light.png
Always available
Damage
17
75 seconds
Stacks up to
Does not stack
"torch"
Wilson with Torch.png
Wilson Portrait.png
Something to hold back the night.

Wilson

Willow Portrait.png
Fire is so pretty.

Willow

Wolfgang Portrait.png
I attack night with fire stick.

Wolfgang

Wendy Portrait.png
A tiny bulwark against the night.

Wendy

WX-78 Portrait.png
PRIMITIVE LIGHT SOURCE

WX-78

Wickerbottom Portrait.png
An improvised handheld light.

Wickerbottom

Woodie Portrait.png
Trees by torchlight.

Woodie

Waxwell Portrait.png
It keeps Charlie at bay.

Maxwell

Wigfrid Portrait.png
Perfect för a nighttime assault.

Wigfrid

Webber Portrait.png
This should keep us safe.

Webber

Walani Portrait.png
Take that, night!

Walani

Warly Portrait.png
Not great for caramelizing creme brulee, but it will do for seeing.

Warly

Woodlegs Portrait.png
Now I can spot treasure in th'dark!

Woodlegs

A Torch is a portable light source with a much smaller radius than a Campfire. It is made with 2 Cut Grass and 2 Twigs, and it is available to craft from the beginning of the game.

It only burns (and as a result loses durability) while it is held, regardless of what time of day it is. A Torch will stay lit for 75 seconds (2.5 game hours). In Rain, a Torch may burn up to 150% faster (depending on precipitation rate).

In Shipwrecked DLC Torches are also affected by Strong Winds, causing them to burn up much faster than normal.

Icon Tools.png Usage[edit | edit source]

To equip and use a Torch, right-click it from the inventory. As long as the player is holding the torch, it will burn with a consistent intensity and illuminate a small area around the player.

Dragging a torch over objects such as Trees, Spider Dens, or Beehives and right clicking, or equipping a Torch and right clicking on such objects, will light them on fire. If the burning object contains creatures like a Beehive does, they will exit the structure when it is set ablaze. Burning objects will also ignite other objects (or creatures) if they are nearby, possibly spreading to cause massive fires. 

Torches can be used as weapons to deal 17 damage per strike.

In Shipwrecked DLC Boat Torch requires a torch to craft.

Inventory slot background.pngTorch.pngInventory slot background.png Twigs.pngInventory slot background.png Twigs.pngScience Machine.pngInventory slot background.pngBoat Torch.pngShipwrecked icon.png

Prototype.png Tips[edit | edit source]

  • If the player does not have enough Torches to keep Charlie away for a whole night, they can light a tree or other burnable object on fire and then unequip the Torch until the object has burnt out, extending the lifetime of the Torch's fire.
  • Another option is to "flash" the torch (equip the torch and unequip it immediately) every several seconds right before Charlie attacks to keep her at bay. However, Sanity drains faster in complete darkness and the Torch loses durability faster, so this trick is not free to use and not recommended in place of a real fire.

Mosquito.png Bugs[edit | edit source]

  • The sound which plays while holding a Torch (the fire whooshing sound as the player moves around) may continue even after unequipping the Torch. Saving, exiting, and reloading the game seems to fix this.
  • If the night is short enough, it is possible to hold a Torch and go to sleep in a Bed Roll; when the player wakes up, the Torch will not lose durability until it is re-equipped.
  • If the player uses a Bed Roll while holding a Torch, the sleeping animation will be normal, but the Torch will disappear and the flame will float over the player's head, absent of the stick.

Blueprint.png Gallery[edit | edit source]