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Koalefant

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Koalefant
Koalefant
500
50
4
1.5
7
Koalefant Trunk.png, Meat.png×8, Manure.png (periodic)
"koalefant_summer"

Winter Koalefant
Winter Koalefant
500
50
4
1.5
7
Winter Koalefant Trunk.png, Meat.png×8, Manure.png(periodic)
"koalefant_winter"

Koalefant
Koalefant
1000
50
4
1.5
7
Koalefant Trunk.png, Meat.png×8, Manure.png (periodic)
"koalefant_summer"

Wilson Portrait.png
Adorably delicious.

Wilson

Willow Portrait.png
We will be great friends!

Willow

Wolfgang Portrait.png
Nose meat!

Wolfgang

Wendy Portrait.png
A beast of solitude.

Wendy

WX-78 Portrait.png
POSSESSES AMPLE ENERGY RESERVES

WX-78

Wickerbottom Portrait.png
Koalefanta Proboscidea.

Wickerbottom

Woodie Portrait.png
He looks tasty.

Woodie

Waxwell Portrait.png
A distant cousin of the beefalo.

Maxwell

Wigfrid Portrait.png
Dear creature... I am göing tö eat yöu.

Wigfrid

Webber Portrait.png
Maybe it's lost.

Webber

Walani Portrait.png
Hang ten, big guy.

Walani

Warly Portrait.png
Ah, you have fattened up nicely!

Warly

Woodlegs Portrait.png
Woodlegs be knowin' yer fur be mighty warm.

Woodlegs

Koalefant is a neutral Animal that spawns after the player has tracked it down by examining Suspicious Dirt Piles.

Once spawned, a Koalefant will actively avoid the player until it is attacked, at which point the animal becomes hostile and will chase the player for a distance. If left alive, they drop Manure, similar to Beefalo (both Mobs use similar models in the game).

A Koalefant takes three blasts from the Ice Staff to be frozen and drops 8 Meat and a Koalefant Trunk when killed. While technically a Food item, the Koalefant Trunk can be used to craft the Breezy Vest.

Winter Koalefant

Wilson Portrait.png
It looks warm and full of meat.

Wilson

Willow Portrait.png
He sure looks warm...

Willow

Wolfgang Portrait.png
So soft, I want to squish it!

Wolfgang

Wendy Portrait.png
It stands against the cruel elements.

Wendy

WX-78 Portrait.png
IT RADIATES WITH MEAT WARMTH

WX-78

Wickerbottom Portrait.png
Koalefanta Proboscidea in thick winter pelage.

Wickerbottom

Woodie Portrait.png
They get tastier in the winter.

Woodie

Waxwell Portrait.png
It has its winter coat on.

Maxwell

Wigfrid Portrait.png
Pöör unsuspecting meat beast.

Wigfrid

Webber Portrait.png
We finally found it!

Webber

Walani Portrait.png
Hang ten, big snowy guy.

Walani

Warly Portrait.png
You can't get attached to cute cuts of meat.

Warly

Woodlegs Portrait.png
Woodlegs be knowin' yer fur be mighty warm. An 'tis so thick.

Woodlegs

During Winter, the Koalefant is replaced by the Winter Koalefant, which has a seasonally appropriate color change. When killed, a Winter Koalefant drops a Winter Koalefant Trunk, which can be used to craft the Puffy Vest.

A Koalefant that was already spawned before the season change will remain as a normal Koalefant during Winter. Should Koalefant tracks be found before winter and followed during winter, a Winter Koalefant will be found.

Spear.png Hunting

Wilson Portrait.png
Tracks left by food. I mean... an animal.

Wilson, when examining an Animal Track

Willow Portrait.png
It leads to my new friend.

Willow, when examining an Animal Track

Wolfgang Portrait.png
Animal went this way.

Wolfgang, when examining an Animal Track

Wendy Portrait.png
Signs of the beast.

Wendy, when examining an Animal Track

WX-78 Portrait.png
LIFEFORM DETECTED

WX-78, when examining an Animal Track

Wickerbottom Portrait.png
A sign of animal activity. Leads away.

Wickerbottom, when examining an Animal Track

Woodie Portrait.png
A large woodland creature passed this way!

Woodie, when examining an Animal Track

Waxwell Portrait.png
Some dumb beast passed through here.

Maxwell, when examining an Animal Track

Wigfrid Portrait.png
Öh! I löve a gööd hunt.

Wigfrid, when examining an Animal Track

Webber Portrait.png
Whatever it is, it travels single file.

Webber, when examining an Animal Track

Walani Portrait.png
Friends are near!

Walani, when examining an Animal Track

Warly Portrait.png
These tracks point to fresh game.

Warly, when examining an Animal Track

Woodlegs Portrait.png
Th'beast left a trail leadin'ta its hide.

Woodlegs, when examining an Animal Track

Suspicious Dirt Pile.

Koalefant tracks can be found by investigating a Suspicious Dirt Pile. These can be found randomly in the world and will change locations if ignored for a period of time. Once examined, the Suspicious Dirt Pile will be uncovered by the character and replaced by an animal footprint pointing in the direction of travel. Another pile of dirt will then spawn approximately two screens away.

Upon uncovering the final footprint (there can be between 6 and 12 per hunt), the character will alert the player that the creature is close and a Koalefant will be spawned rather than another track. The mob will remain in the world until it is killed, regardless of which Seasons pass.

File:Shown track.png
Examined Koalefant track.

Occasionally when uncovering the tracks, the footprint will not appear and the character will communicate the end of the trail to the player, resulting in the animal being lost. Generally, another Suspicious Dirt Pile will spawn nearby for the player to restart the hunt. The animal may also be lost if the player ignores a track, resulting in the footprint slowly fading away after about a minute or so.

Brain.png Behavior

When approached, the Koalefant will run away from the player until it is hit by an attack. Using a Boomerang, Blow Dart, or Sleep Dart is the most effective way to initiate a fight; however, the animal can also be cornered (see tips) and struck with a melee weapon to engage.

After it has been angered, the Koalefant will attempt to close the distance between the attacker and strikes with the same timing as a beefalo, although with considerably more damage. A player can safely Kite one with an attack pattern of 5-6 swings depending on movement speed. If there are multiple Koalefants on screen, all of them will aggro on the player if one of them is attacked, similar to Beefalo.

Below is the number of hits it takes with each weapon to kill Koalefants when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon Fishing Rod.pngBug Net.png Lucy the Axe.png Shovel.png Pitchfork.png Hammer.png Torch.png Walking Cane.png Willow's Lighter.png Axe.png Pickaxe.png Luxury Axe.png Opulent Pickaxe.png Boomerang.png PickSlashAxe.png Spear.png Battle Spear.png Bat Bat.png Ham Bat.png Morning Star.png Slurtle Slime.png Tentacle Spike.png Thulecite Club.png Tooth Trap.png Dark Sword.png Blow Dart.png Gunpowder.png Old Bell.png
No. of hits for Koalefant.png Winter Koalefant.png 118 37 30 19 17 15 12 9 - 17 7 or 12 10 9 8 5 3 1
No. of hits for Koalefant.png Winter Koalefant.png Don't Starve Together icon.png 236 74 60 38 34 30 24 17 - 34 14 or 24 20 17 15 10 5 N/A

Reign of Giants icon.png Reign of Giants

In the Reign of Giants DLC, a trail might lead to a Varg instead of a Koalefant, and the chance gradually increases as days pass, up to roughly 1/3 of followed tracks by day 100. The player is unable to tell which animal will be at the end of the tracks before encountering it.

Also, if tracked while or shortly after Rain, there is a chance a track will not appear at some point after the first, whereas normally if the character remains in the correct rough spot, the track ought to be there for a couple of seconds. When this happens, the character will comment that the wet ground cannot sustain tracks.

Don't Starve Together icon.png Don't Starve Together

In Don't Starve Together, there is a chance that an Ewecus is spawned at the end of a hunt instead of a Koalefant or a Varg.

Prototype.png Tips

  • If found at night the Koalefant can be seen sleeping, and while it will eventually wake up and continue running away if approached, the time the animal takes to do this will give the player opportunity for a melee strike to engage it in combat.
  • If killed with fire, the regular loot of 8 Meat will be replaced with 8 Cooked Meat, and the Trunk will be replaced with Ashes.
  • As with anything that spawns resources, there is a chance for the Koalefant's loot to fall into the water and be lost if the items are dropped too close to sea line.
  • Cornering the Koalefant can be difficult to control with varying land tile layouts, it's more reliable to "trap" it using only one boundary. This can be done by herding the animal up against the obstruction, at which point it will begin to run sideways along the edge in an attempt to escape. If the player is able to catch up with it fast enough, the Koalefant will no longer run along the boundary but instead be stationary as it attempts to run directly into it.
  • If any of the aggroing methods cannot be done by the player, another method is to chase it into hostile mobs such as mating Beefalos, Killer Bees, Tallbirds, etc. since Koalefants only run away from the player and not other mobs.

Placeholder.png Trivia

  • The name "Koalefant" is a portmanteau of "koala" and "elephant". 
  • When examined by Maxwell he states "It's a distant cousin of the Beefalo".
  • Although the Koalefant is considered a neutral Mob, killing it does not affect the Naughtiness level.
  • A Koalefant can be chased into a pen to be kept as a pet.
    • A Telelocator Staff & Focus can also be used to achieve this.
    • This also works as a 'food bank' that can be harvested for meat in winter.

Mosquito.png Bugs

  • Sometimes a Koalefant will not appear at the end of a trail, even though the player states that they found the animal.
  • A Suspicious Dirt Pile can spawn in the ocean, making it unreachable.
  • A Suspicious Dirt Pile near the ocean can despawn while investigating it.
  • A Koalefant may spawn in (or be able to walk on) the ocean, making them unreachable with melee weapons.
  • Suspicious Dirt Piles layer incorrectly when directly behind the pole of a Touch Stone. Once investigated, the track is correctly placed.

Blueprint.png Gallery